Историја ревизија

Аутор SHA1 Порука Датум
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 пре 6 година
  Bastiaan Olij f3dd3c0830 Adding option to re-orient our sky пре 6 година
  Juan Linietsky af8d941c55 Added luminance capping to avoid glitches on small dots. closes #17996 пре 6 година
  Juan Linietsky 634aa4fc24 Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 пре 6 година
  Juan Linietsky 55f5f4757e Merge pull request #23248 from dlasalle/fog пре 6 година
  Dominique LaSalle 6eae6247e4 Add parameter for fog max depth and use alpha as density. пре 6 година
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D пре 6 година
  Pedro J. Estébanez cf8976de41 Fix canvas stacking not deterministic on same layer пре 6 година
  Rémi Verschelde 8c9c1d6882 Merge pull request #21436 from CptPotato/tonemap-fixes пре 6 година
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 пре 6 година
  Juan Linietsky f2ed26d71e Reflection probe support in GLES2 back-end. пре 6 година
  JFonS 3cedec5f75 Set uniform default values in inspector пре 6 година
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path пре 6 година
  Juan Linietsky cf834a22dc Ported CPU particles to 2D пре 6 година
  alex-poe 5cd00c3780 fix reinhard tonemapper, modified filmic tonemapper, added internal exposure bias пре 6 година
  Aaron Franke cf136a91d6 [Core] Completely kill math_2d.h, change includes пре 6 година
  Thomas Herzog b4d3f541e7 add 3D textures пре 7 година
  Juan Linietsky 6a5aec3644 Rename flag to better name пре 6 година
  Rémi Verschelde 237148e80f Merge pull request #18368 from Gamblify/RasterizerEngineSync пре 6 година
  Juan Linietsky dc976cac57 Merge pull request #12678 from AndreaCatania/soft пре 6 година
  AndreaCatania 17ebbfb56d Implemented Soft body пре 7 година
  Juan Linietsky ec85fd554b Fix issues with CPUParticles and related conversion from Particles. Closes #20126 пре 6 година
  AndreaCatania fbf3ad2841 Added some API to visual server so from control VRAM buffer is more easy пре 7 година
  Max Hilbrunner 277793439a Revert "Fix #19507 Not emitted particles affects performance" пре 6 година
  Max Hilbrunner 4b626dc114 Merge pull request #19764 from malbach/godot_malbach пре 6 година
  Juan Linietsky de910f8c26 Finally figured out how to implement AnimatedTexture properly. пре 6 година
  Juan Linietsky 7dcaabaf19 Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 пре 7 година
  Juan Linietsky e179bf0726 Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize. пре 7 година
  Juan Linietsky 7fc2367508 Added ability for SSAO to affect AO textures too пре 7 година
  malbach cef8d355d2 Fix #19507 Not emitted particles affects performance пре 7 година