Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Bastiaan Olij f3dd3c0830 Adding option to re-orient our sky %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky af8d941c55 Added luminance capping to avoid glitches on small dots. closes #17996 %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 634aa4fc24 Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 55f5f4757e Merge pull request #23248 from dlasalle/fog %!s(int64=6) %!d(string=hai) anos
  Dominique LaSalle 6eae6247e4 Add parameter for fog max depth and use alpha as density. %!s(int64=6) %!d(string=hai) anos
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D %!s(int64=6) %!d(string=hai) anos
  Pedro J. Estébanez cf8976de41 Fix canvas stacking not deterministic on same layer %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 8c9c1d6882 Merge pull request #21436 from CptPotato/tonemap-fixes %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky f2ed26d71e Reflection probe support in GLES2 back-end. %!s(int64=6) %!d(string=hai) anos
  JFonS 3cedec5f75 Set uniform default values in inspector %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky cf834a22dc Ported CPU particles to 2D %!s(int64=6) %!d(string=hai) anos
  alex-poe 5cd00c3780 fix reinhard tonemapper, modified filmic tonemapper, added internal exposure bias %!s(int64=6) %!d(string=hai) anos
  Aaron Franke cf136a91d6 [Core] Completely kill math_2d.h, change includes %!s(int64=6) %!d(string=hai) anos
  Thomas Herzog b4d3f541e7 add 3D textures %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 6a5aec3644 Rename flag to better name %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 237148e80f Merge pull request #18368 from Gamblify/RasterizerEngineSync %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky dc976cac57 Merge pull request #12678 from AndreaCatania/soft %!s(int64=6) %!d(string=hai) anos
  AndreaCatania 17ebbfb56d Implemented Soft body %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky ec85fd554b Fix issues with CPUParticles and related conversion from Particles. Closes #20126 %!s(int64=6) %!d(string=hai) anos
  AndreaCatania fbf3ad2841 Added some API to visual server so from control VRAM buffer is more easy %!s(int64=7) %!d(string=hai) anos
  Max Hilbrunner 277793439a Revert "Fix #19507 Not emitted particles affects performance" %!s(int64=7) %!d(string=hai) anos
  Max Hilbrunner 4b626dc114 Merge pull request #19764 from malbach/godot_malbach %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky de910f8c26 Finally figured out how to implement AnimatedTexture properly. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 7dcaabaf19 Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky e179bf0726 Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 7fc2367508 Added ability for SSAO to affect AO textures too %!s(int64=7) %!d(string=hai) anos
  malbach cef8d355d2 Fix #19507 Not emitted particles affects performance %!s(int64=7) %!d(string=hai) anos