Unofficial fork of the official MegaZeux git repository - Keywords: game-engine game-creation 2d-game-engine megazeux https://github.com/AliceLR/megazeux

AliceLR dbc568fabf Removed uthash as a build option. 4 years ago
arch 52197ee67f Update notes on GL renderers for Switch 5 years ago
assets 5934974428 Fix bug in SaI shader 5 years ago
contrib dbc568fabf Removed uthash as a build option. 4 years ago
debian 6600c64be1 Fixed debian changelog for 2.91j (#160) 5 years ago
docs dbc568fabf Removed uthash as a build option. 4 years ago
scripts 854760be97 Fix Switch make build bug, revert release build script change 5 years ago
src dbc568fabf Removed uthash as a build option. 4 years ago
testworlds 513428cba5 Update testworlds test naming scheme 5 years ago
.gitattributes 90b94fb0dd Fix mergability for xcode branch (?) 6 years ago
.gitignore 90a41cccd2 Add Switch port (SDL2/Mesa) (#166) 5 years ago
LICENSE 51b503dd91 Relocated LICENSE, removed directx.bat from SDL 2.0 builds 6 years ago
Makefile d941344e3a Fixes for --disable-libpng and --disable-network 5 years ago
README.md 65106e29a2 Add Gentoo archicon 5 years ago
config.sh dbc568fabf Removed uthash as a build option. 4 years ago
config.txt 33f54e4854 Add 'fullscreen_windowed' config option (#176) 5 years ago
megazeux.spec 2c7f264bdf Fixed bug where MZX wouldn't build because of the prior commit 6 years ago
valgrind.supp 5839e45814 Valgrind suppression additions. 14 years ago
version.inc 870c4e9617 Restored version.inc and added GIT changelog section 11 years ago

README.md

MegaZeux

Official MegaZeux git repository

MegaZeux is a game creation system (GCS) created by game developer Alexis Janson in 1994. Originally a DOS program, in 2005 a multi-platform port was released by Exophase. The most recent version of MegaZeux is 2.91j, which was released on February 20th, 2019.

MegaZeux is officially supported on Windows, Linux/BSD, MacOS, as well as the NDS, 3DS, Wii, and PSP consoles. Historical support has also existed for GP2X, Pandora, and AmigaOS 4.

Downloads

Windows releases are packaged with a copy of the game Caverns of Zeux. Older versions are available at DigitalMZX.

  Windows x64           Windows x86           Mac OS X              Ubuntu AMD64          Ubuntu i386           Debian AMD64          Debian i386           Nintendo DS           Nintendo 3DS          Nintendo Wii          PlayStation Portable   Source code

The following platforms have MegaZeux releases available via repository:

  Arch Linux (via AUR)   Void Linux   Gentoo   Amiga OS 4 (outdated)   GP2X (outdated)   Pandora (outdated)

Downloads are also available for the following platforms, but are not regularly updated:

  Mac OS X (PowerPC)    Raspbian              MS DOS (MZX 2.70)

Credits

MegaZeux 2.9x
Alice Rowan Developer/current maintainer
Dr. Lancer X Developer (layer rendering)
Adrian Siekierka Developer (3DS port)
Alistair Strachan Developer (SDL 2 support)
Terryn Help file
Spectere Mac OS X builds
Insidious Ubuntu/Debian builds
Others Various

MegaZeux Credits

Programming and Overall Design by Gilead Kutnick (Exophase), Alistair Strachan (ajs), Alice Rowan (Lachesis) and Lancer-X.

Based off of original program and source code by Alexis Janson.

Help file by Terryn.

Default SMZX palette by Joel Lamontagne (LogiCow).

ccv utility by Lancer-X. png2smzx utility by Alan Williams (Mr_Alert). checkres utility by Josh Matthews (Revvy), ajs and Lachesis.

Port contributors: Adrian Siekierka (asiekierka) [3DS], Mr_Alert [Wii], Kevin Vance [NDS], Simon Parzer [GP2X].

Renderer code contributors: LogiCow, Mr_Alert. Shader code contributors: David Cravens (astral), GreaseMonkey.

Icon by Quantum P.; Extra icons by LogiCow. GDM conversion by ajs and MadBrain. Other past contributors: Spider124, Koji, JZig, Akwende, MenTaLguY.

Special Thanks

Insidious (.deb Builds) mzxgiant (MSVC Testing, Bug Fixes) mzxrules (Testing) Quantum P. (OS X Testing / Builds) Spectere (OS X Builds) Terryn (Testing) Wervyn (Testing)

License

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

Contact

Want to talk about MegaZeux? Encountered a bug or would like a new feature? The MegaZeux community and development team can be contacted through Discord, GitHub, or the DigitalMZX forums.

MegaZeux Discord
DigitalMZX forums
MegaZeux Bug tracker
MegaZeux Feature requests
AliceLR on GitHub

Resources

Official MegaZeux game archive
MegaZeux help file
Development roadmap
Compiling MegaZeux on the official Wiki