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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="InputEventMouse" inherits="InputEventWithModifiers" category="Core" version="3.1">
- <brief_description>
- Base input event type for mouse events.
- </brief_description>
- <description>
- Stores general mouse events information.
- </description>
- <tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
- </tutorials>
- <demos>
- </demos>
- <methods>
- </methods>
- <members>
- <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask">
- Mouse button mask identifier, one of or a bitwise combination of the BUTTON_MASK_* constants in [@GlobalScope].
- </member>
- <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position">
- Mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0.
- </member>
- <member name="position" type="Vector2" setter="set_position" getter="get_position">
- Mouse local position relative to the [Viewport]. If used in [method Control._gui_input] the position is relative to the current [Control] which is under the mouse.
- </member>
- </members>
- <constants>
- </constants>
- </class>
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