InputEventMouse.xml 1.2 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="InputEventMouse" inherits="InputEventWithModifiers" category="Core" version="3.1">
  3. <brief_description>
  4. Base input event type for mouse events.
  5. </brief_description>
  6. <description>
  7. Stores general mouse events information.
  8. </description>
  9. <tutorials>
  10. <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
  11. </tutorials>
  12. <demos>
  13. </demos>
  14. <methods>
  15. </methods>
  16. <members>
  17. <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask">
  18. Mouse button mask identifier, one of or a bitwise combination of the BUTTON_MASK_* constants in [@GlobalScope].
  19. </member>
  20. <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position">
  21. Mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0.
  22. </member>
  23. <member name="position" type="Vector2" setter="set_position" getter="get_position">
  24. Mouse local position relative to the [Viewport]. If used in [method Control._gui_input] the position is relative to the current [Control] which is under the mouse.
  25. </member>
  26. </members>
  27. <constants>
  28. </constants>
  29. </class>