Cronologia Commit

Autore SHA1 Messaggio Data
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales 7 anni fa
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 anni fa
  Wilson E. Alvarez 738d2ab969 Removed unnecessary assignments 7 anni fa
  Marcelo Fernandez eab850524e Add closest_power_of_2 func and implement mix_rate/latency on OS X 7 anni fa
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 anni fa
  Poommetee Ketson c7c65ca6ba Clang-formatting *.cpp and *.h (some files excluded) 7 anni fa
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. 7 anni fa
  Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again). 7 anni fa
  Poommetee Ketson 2fd204c35e Refactor 'treshold' to 'threshold' 8 anni fa
  Juan Linietsky 98a3296702 Removal of Image from Variant, converted to a Resource. 8 anni fa
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 anni fa
  Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. 8 anni fa
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell 8 anni fa
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 anni fa
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 8 anni fa
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' 8 anni fa
  Rémi Verschelde a540e15cd1 Merge pull request #7513 from djrm/compilation_fix 8 anni fa
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 8 anni fa
  Daniel J. Ramirez aafaf2226f Matrix32 -> Transform2D 8 anni fa
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 8 anni fa
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. 8 anni fa
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 8 anni fa
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 anni fa
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 8 anni fa
  Rémi Verschelde 78d97b060a Merge pull request #6605 from zaps166/old-gl-ext-funcs 8 anni fa
  mookiexl 0b12ebba11 Limit directional shadow draw distance, fixes #559, optimization (#1991) 8 anni fa
  Rémi Verschelde 463a42c71e Merge pull request #6606 from zaps166/don-crash-on-unsupported-gl 8 anni fa
  Błażej Szczygieł 7b8fe97888 Don't crash in "_process_hdr()" if "framebuffer.luminance" is empty 8 anni fa
  Błażej Szczygieł ca3b8deb78 Don't crach when OpenGL version is unsupported 8 anni fa
  Błażej Szczygieł a27fafb273 Add compatibility with old OpenGL 2.1 drivers 8 anni fa