Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 years ago |
Rémi Verschelde
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7ad14e7a3e
Dead code tells no tales
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7 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 years ago |
TwistedTwigleg
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44ecfb028d
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
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8 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 years ago |
Juan Linietsky
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04a6d2789e
Revert "Make nan==nan true for GDScript"
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8 years ago |
Hein-Pieter van Braam
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adcc211feb
Make nan==nan true for GDScript
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8 years ago |
Ferenc Arn
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6f4f9aa6de
Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
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8 years ago |
Juan Linietsky
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bc26f90581
Type renames:
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8 years ago |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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8 years ago |
J08nY
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f468cfc379
Vector3: format properly, fix indents
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8 years ago |
Juan Linietsky
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23ababdcd5
Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399
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8 years ago |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 years ago |
Juan Linietsky
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4661a6e126
-try to avoid errors when path using ".." is present in script include, fixes #1703
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10 years ago |
Juan Linietsky
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6b3cd13c8d
-fix vector rotation, fixes #1705
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10 years ago |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 years ago |