Historique des commits

Auteur SHA1 Message Date
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting il y a 7 ans
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 il y a 7 ans
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales il y a 7 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 7 ans
  TwistedTwigleg 44ecfb028d Fixed syntax inconsistency in Vector3.snap and Vector3.snapped il y a 8 ans
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line il y a 8 ans
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) il y a 8 ans
  Juan Linietsky 04a6d2789e Revert "Make nan==nan true for GDScript" il y a 8 ans
  Hein-Pieter van Braam adcc211feb Make nan==nan true for GDScript il y a 8 ans
  Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. il y a 8 ans
  Juan Linietsky bc26f90581 Type renames: il y a 8 ans
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! il y a 8 ans
  J08nY f468cfc379 Vector3: format properly, fix indents il y a 8 ans
  Juan Linietsky 23ababdcd5 Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 il y a 8 ans
  George Marques 5be9ff7b67 Update copyright to 2016 in headers il y a 9 ans
  Juan Linietsky 4661a6e126 -try to avoid errors when path using ".." is present in script include, fixes #1703 il y a 10 ans
  Juan Linietsky 6b3cd13c8d -fix vector rotation, fixes #1705 il y a 10 ans
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE il y a 11 ans