Jason K. MacDuffie
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96850a5786
change argument to render level status
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1 rok temu |
Jason K. MacDuffie
|
78b2471a58
instead of a record type use a closure for global events
|
1 rok temu |
Jason K. MacDuffie
|
c0a99c79eb
rename engine handler to event handler
|
1 rok temu |
Jason K. MacDuffie
|
a449742985
remove the word sokoban from type names which is redundant
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1 rok temu |
Jason K. MacDuffie
|
28f0248b42
refactor to remove references to game setter
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1 rok temu |
Jason K. MacDuffie
|
0123203e8c
rename certain variables to be consistent
|
1 rok temu |
Jason K. MacDuffie
|
53cfd405dc
rename game-state to global-state
|
1 rok temu |
Jason K. MacDuffie
|
40f0b74aff
reduce arguments to game state
|
1 rok temu |
Jason K. MacDuffie
|
2ef83ad4d0
improve the title screen
|
1 rok temu |
Jason K. MacDuffie
|
972708db2c
fix level status rendering
|
1 rok temu |
Jason K. MacDuffie
|
3086c93bcb
show the status in the top right
|
1 rok temu |
Jason K. MacDuffie
|
26f5955f41
add event for level music
|
1 rok temu |
Jason K. MacDuffie
|
b77cd1d351
play victory sound
|
1 rok temu |
Jason K. MacDuffie
|
cd3611711f
expand engine processes in preparation for victory sound
|
1 rok temu |
Jason K. MacDuffie
|
4e590172be
play song on start
|
1 rok temu |
Jason K. MacDuffie
|
3750f7e0f4
Add code to render 8x8 for large levels
|
1 rok temu |
Jason K. MacDuffie
|
e4ec618e84
move tic80 function to the tic80 loop
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1 rok temu |
Jason K. MacDuffie
|
dddc2ae730
add a game progress field in game state
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1 rok temu |
Jason K. MacDuffie
|
a78f13a627
separate out each file from the tic80 code
|
1 rok temu |