Commit History

Author SHA1 Message Date
  Jason K. MacDuffie 96850a5786 change argument to render level status 1 year ago
  Jason K. MacDuffie 78b2471a58 instead of a record type use a closure for global events 1 year ago
  Jason K. MacDuffie c0a99c79eb rename engine handler to event handler 1 year ago
  Jason K. MacDuffie a449742985 remove the word sokoban from type names which is redundant 1 year ago
  Jason K. MacDuffie 28f0248b42 refactor to remove references to game setter 1 year ago
  Jason K. MacDuffie 0123203e8c rename certain variables to be consistent 1 year ago
  Jason K. MacDuffie 53cfd405dc rename game-state to global-state 1 year ago
  Jason K. MacDuffie 40f0b74aff reduce arguments to game state 1 year ago
  Jason K. MacDuffie 2ef83ad4d0 improve the title screen 1 year ago
  Jason K. MacDuffie 972708db2c fix level status rendering 1 year ago
  Jason K. MacDuffie 3086c93bcb show the status in the top right 1 year ago
  Jason K. MacDuffie 26f5955f41 add event for level music 1 year ago
  Jason K. MacDuffie b77cd1d351 play victory sound 1 year ago
  Jason K. MacDuffie cd3611711f expand engine processes in preparation for victory sound 1 year ago
  Jason K. MacDuffie 4e590172be play song on start 1 year ago
  Jason K. MacDuffie 3750f7e0f4 Add code to render 8x8 for large levels 1 year ago
  Jason K. MacDuffie e4ec618e84 move tic80 function to the tic80 loop 1 year ago
  Jason K. MacDuffie dddc2ae730 add a game progress field in game state 1 year ago
  Jason K. MacDuffie a78f13a627 separate out each file from the tic80 code 1 year ago