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- int foo[x || y && z | w ^ q & e == r != t > y < u >= i <= o];
- int bar[o <= i >= u < y > t != r == e & q ^ w | z && y || x];
- int baz[a+b*c/d%f-e];
- int baz[b*c+a];
- int baz[!*&~-+a];
- int baz[(int)(long)a];
- float fn(int x, double y) {
- return x + y;
- }
- //long int bar;
- //struct baz {
- // float x;
- // const volatile long double y;
- // unsigned bf1 : 2;
- // unsigned bf2 : 7;
- //};
- /*
- struct foo {
- int bar;
- struct {
- float x;
- double y;
- };
- struct {
- int lol;
- } meh;
- };
- */
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