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- <HTML><HEAD><TITLE>xiph.org: Ogg Vorbis documentation</TITLE>
- <BODY bgcolor="#ffffff" text="#202020" link="#006666" vlink="#000000">
- <nobr><img src="white-ogg.png"><img src="vorbisword2.png"></nobr><p>
- <h1><font color=#000070>
- Ogg Vorbis I format specification: helper equations
- </font></h1>
- <em>Last update to this document: October 15, 2002</em><p>
- <h1>Overview</h1>
- The equations below are used in multiple places by the Vorbis codec
- specification. Rather than cluttering up the main specification
- documents, they are defined here and linked in the main documents
- where appropriate.<p>
- <a name=log><h2>ilog</h2></a>
- The "ilog(x)" function returns the position number (1 through n) of the highest set bit in the two's complement integer value
- <tt>[x]</tt>. Values of <tt>[x]</tt> less than zero are defined to return zero.
- <pre>
- 1) [return_value] = 0;
- 2) if ( [x] is greater than zero ){
-
- 3) increment [return_value];
- 4) logical shift [x] one bit to the right, padding the MSb with zero
- 5) repeat at step 2)
- }
- 6) done
- </pre>
- Examples:
- <ul><li> ilog(0) = 0;
- <li> ilog(1) = 1;
- <li> ilog(2) = 2;
- <li> ilog(3) = 2;
- <li> ilog(4) = 3;
- <li> ilog(7) = 3;
- <li> ilog(negative number) = 0;
- </uL>
- <a name=float32_unpack><h2>float32_unpack</h2></a>
- "float32_unpack(x)" is intended to translate the packed binary
- representation of a Vorbis codebook float value into the
- representation used by the decoder for floating point numbers. For
- purposes of this example, we will unpack a Vorbis float32 into a
- host-native floating point number.<p>
- <pre>
- 1) [mantissa] = [x] bitwise AND 0x1fffff (unsigned result)
- 2) [sign] = [x] bitwise AND 0x80000000 (unsigned result)
- 3) [exponent] = ( [x] bitwise AND 0x7fe00000) shifted right 21 bits (unsigned result)
- 4) if ( [sign] is nonzero ) then negate [mantissa]
- 5) return [mantissa] * ( 2 ^ ( [exponent] - 788 ) )
- </pre>
- <a name=lookup1_values><h2>lookup1_values</h2></a>
- "lookup1_values(codebook_entries,codebook_dimensions)" is used to
- compute the correct length of the value index for a codebook VQ lookup
- table of lookup type 1. The values on this list are permuted to
- construct the VQ vector lookup table of size
- <tt>[codebook_entries]</tt>.<p>
- The return value for this function is defined to be 'the greatest
- integer value for which <tt>[return_value] to the power of
- [codebook_dimensions] is less than or equal to
- [codebook_entries]</tt>'.
- <a name=low_neighbor><h2>low_neighbor</h2></a>
- "low_neighbor(v,x)" finds the position <i>n</i> in vector [v] of
- the greatest value scalar element for which <i>n</i> is less than
- <tt>[x]</tt> and <tt>vector [v] element <i>n</i> is less
- than vector [v] element [x]</tt>.
- <a name=high_neighbor><h2>high_neighbor</h2></a>
- "high_neighbor(v,x)" finds the position <i>n</i> in vector [v] of
- the lowest value scalar element for which <i>n</i> is less than
- <tt>[x]</tt> and <tt>vector [v] element <i>n</i> is greater
- than vector [v] element [x]</tt>.
- <a name=render_point><h2>render_point</h2></a>
- "render_point(x0,y0,x1,y1,X)" is used to find the Y value at point X
- along the line specified by x0, x1, y0 and y1. This function uses an
- integer algorithm to solve for the point directly without calculating
- intervening values along the line.<p>
- <pre>
- 1) [dy] = [y1] - [y0]
- 2) [adx] = [x1] - [x0]
- 3) [ady] = absolute value of [dy]
- 4) [err] = [ady] * ([X] - [x0])
- 5) [off] = [err] / [adx] using integer division
- 6) if ( [dy] is less than zero ) {
- 7) [Y] = [y0] - [off]
- } else {
- 8) [Y] = [y0] + [off]
-
- }
- 9) done
- </pre>
- <a name=render_line><h2>render_line</h2></a>
- Floor decode type one uses the integer line drawing algorithm of
- "render_line(x0, y0, x1, y1, v)" to construct an integer floor
- curve for contiguous piecewise line segments. Note that it has not
- been relevant elsewhere, but here we must define integer division as
- rounding division of both positive and negative numbers toward zero.
- <pre>
- 1) [dy] = [y1] - [y0]
- 2) [adx] = [x1] - [x0]
- 3) [ady] = absolute value of [dy]
- 4) [base] = [dy] / [adx] using integer division
- 5) [x] = [x0]
- 6) [y] = [y0]
- 7) [err] = 0
- 8) if ( [dy] is less than 0 ) {
- 9) [sy] = [base] - 1
- } else {
- 10) [sy] = [base] + 1
- }
- 11) [ady] = [ady] - (absolute value of [base]) * [adx]
- 12) vector [v] element [x] = [y]
- 13) iterate [x] over the range [x0]+1 ... [x1]-1 {
- 14) [err] = [err] + [ady];
- 15) if ( [err] >= [adx] ) {
- 15) [err] = [err] - [adx]
- 16) [y] = [y] + [sy]
- } else {
- 17) [y] = [y] + [base]
-
- }
- 18) vector [v] element [x] = [y]
- }
- </pre>
- <hr>
- <a href="http://www.xiph.org/">
- <img src="white-xifish.png" align=left border=0>
- </a>
- <font size=-2 color=#505050>
- Ogg is a <a href="http://www.xiph.org">Xiph.org Foundation</a> effort
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- the Xiph.org Foundation</a> for details.
- <p>
- Ogg Vorbis is the first Ogg audio CODEC. Anyone may freely use and
- distribute the Ogg and Vorbis specification, whether in a private,
- public or corporate capacity. However, the Xiph.org Foundation and
- the Ogg project (xiph.org) reserve the right to set the Ogg Vorbis
- specification and certify specification compliance.<p>
- Xiph.org's Vorbis software CODEC implementation is distributed under a
- BSD-like license. This does not restrict third parties from
- distributing independent implementations of Vorbis software under
- other licenses.<p>
- Ogg, Vorbis, Xiph.org Foundation and their logos are trademarks (tm)
- of the <a href="http://www.xiph.org/">Xiph.org Foundation</a>. These
- pages are copyright (C) 1994-2002 Xiph.org Foundation. All rights
- reserved.<p>
- </body>
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