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  2. <title>dark dimension</title>
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  7. <h2>dark dimension</h2>
  8. <h4><a href="index.html">home</a> | <a href="games.html">games</a> | <a href="comics.html">comics</a> | <a href="sounds.html">sounds</a> | <a href="contact.html">contact</a> | <a href="bloopers.html">bloopers</a> | <a href="projects.html">memories</a></h4>
  9. <hr />
  10. <h2>avgdl (ex Clumsy Engine)</h2>
  11. <p>01.2018 - now | perl/python |
  12. <a href="https://gitlab.com/tomtsagk/avgdl">gitlab</a></p>
  13. <p>an interesting concept for a video game engine
  14. the aim is to make video games spending as little time as possible.</p>
  15. <hr />
  16. <h2>inactive projects:</h2>
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  23. <h2>interpret world project</h2>
  24. <p>04.2017 - 07.2017 | C program | unfinished</p>
  25. <p>my new project to make the development of a video game even faster and easier.
  26. the project has been abandoned, however it formed the bases for the
  27. clumsy engine project.</p>
  28. <hr />
  29. <h2>ddt - deedee tools</h2>
  30. <p>06.2016 - 2017 | C library | alpha</p>
  31. <p>tools to aid in game development. the aim of these tools is to add an abstract
  32. layer at drawing graphics, in such a way that it would be possible for a game
  33. to be made once and compile everywhere (even on devices/platforms that do not
  34. exist yet). it also includes a custom rasterizer, in order to allow 3d graphics
  35. even on devices that do not support it. (so far it&rsquo;s only on a software level).</p>
  36. <hr />
  37. <h2>byte world project</h2>
  38. <p>02.2017 - 04.2017</p>
  39. <p>a project to create 3d graphics, while avoiding floats. although
  40. I&rsquo;m mainly making this to practise the math behing rasterization,
  41. my aim with this project is to make &ldquo;lightweight&rdquo; 3d graphics,
  42. that can run even on a software level. obviously a game without floats has
  43. lots of limitations (especially on rotations) but I find it creative</p>
  44. <p><strong>update</strong>: this project has been fused with ddt and is no longer active</p>
  45. <hr />
  46. <h2>dark dimension launcher</h2>
  47. <p>01.2015 - 08.2015 | android launcher |
  48. <a href="https://play.google.com/store/apps/details?id=com.darkdimension.darkdimensionlauncher">google play</a></p>
  49. <p><img src="
  50. https://lh3.googleusercontent.com/saDOZHnE02vMcczWAx-j25aNQ8KwxwXKibapH9TIrK6-IjBG4nW9SrAat_LYrj8UuDw=w300
  51. " style="width:150px;"/></p>
  52. <p>android launcher, focused on launching apps fast and with little power consumption.
  53. very small in size, and unique project.</p>
  54. <p><strong>update</strong>: project has been abandoned, there are a few bugs, but the launcher kinda works</p>
  55. <hr />
  56. <h2>tta - text to animation</h2>
  57. <p>03.2016 - 03.2016 | C program | unfinished</p>
  58. <p>project to create animations using text. the logic is that you describe in a file how
  59. objects animate inside a scene, and the program renders it.</p>
  60. <p><strong>update</strong>: the project is left unfinished. i might continue it sometime later.</p>
  61. <hr />
  62. <p><em>this is the home of dark dimension</em></p>