Commit History

Autor SHA1 Mensaxe Data
  Tom Tsagk b328426445 Fix error with missing function argument %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk e77e1aae18 General tidy up %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk aa89fd8fcf Add initial design of a particle system %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 413b350df8 Organise file names to follow the "avdl_" format %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 61f63d56f5 Update `README.md` to include builds for Ubuntu and Arch Linux %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk c5772bc1f1 Update to version `0.0.5` %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk b4fcea3a38 Move the temporary `.c` files in the `build` directory when building %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk f144a1467e Add "Hello World" sample file %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 10aed81874 Update to version `0.0.4` %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 2eaeb4291f Update implementation of `DESTDIR` %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 35a90aed96 Add support for `DESTDIR` during the build process %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk a773355f64 Update to version `0.0.3` %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk d3a42e0f40 Re-organize building process to not use `configure` and only use makefiles %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 224c87dacc Improve `make` commands, and supply version code to the project %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 8a52fc8d90 Fix format security and other warnings %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 68ef63991c Merge branch 'bugfix/ubuntu-compilation' of codetoastie/avdl into master %!s(int64=2) %!d(string=hai) anos
  Lee Corbin ff20e7f835 Removes -Werror from cengine compiler flags %!s(int64=2) %!d(string=hai) anos
  Lee Corbin f9de8a2385 Reorders libraries for linking %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 75e397fa85 Put libraries as the last argument when linking the final executable %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk a6a9d7007c Add custom install location when compiling, for more flexible compiled results %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 805139d4f2 Textures are not applied during initialisation, but when drawn %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk c12a904494 Add a few checks for closing app on android, to prevent crashes %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 715250b598 Add textured meshes on the android version %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 23be83160d Add new object for shared `avdl_program` %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 4788543be5 Add ability to render text with width limit %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 2851068703 Add `return` keyword, and functions with non-void return value %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk ca1fca8a87 Fix bug on avoiding duplicate headers %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk dc8be5bf21 Prevent duplicate included files %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 58a00828f5 Re-add `multistring` to be able to compile shaders in games %!s(int64=2) %!d(string=hai) anos
  Tom Tsagk 1581e9e0d4 Add formatting when reading android asset files, make texture meshes have a default shape on android %!s(int64=3) %!d(string=hai) anos