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- using fun.Communication;
- using fun.Core;
- using OpenTK;
- using Environment = fun.Core.Environment;
- namespace fun.Basics
- {
- /// <summary>
- /// Describes basic informations of an entity.
- /// </summary>
- public sealed class TransformElement : Element, ITransform
- {
- /// <summary>
- /// Describes the position of an entity.
- /// </summary>
- public Vector3 Position { get; set; }
- /// <summary>
- /// Describes the scale of an entity.
- /// </summary>
- public Vector3 Scale { get; set; }
- /// <summary>
- /// Describes the rotation of an entity.
- /// </summary>
- public Vector3 Rotation { get; set; }
- /// <summary>
- /// Creates a transform-Object.
- /// </summary>
- /// <param name="environment"></param>
- /// <param name="entity"></param>
- public TransformElement(Environment environment, Entity entity)
- : base(environment, entity)
- {
- this.Position = Vector3.Zero;
- this.Rotation = Vector3.Zero;
- this.Scale = Vector3.One;
- }
- }
- }
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