123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175 |
- # ##### BEGIN GPL LICENSE BLOCK #####
- #
- # This program is free software; you can redistribute it and/or
- # modify it under the terms of the GNU General Public License
- # as published by the Free Software Foundation; either version 2
- # of the License, or (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program; if not, write to the Free Software Foundation,
- # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- #
- # ##### END GPL LICENSE BLOCK #####
- # <pep8 compliant>
- import bpy
- class NodeCategory:
- @classmethod
- def poll(cls, _context):
- return True
- def __init__(self, identifier, name, description="", items=None):
- self.identifier = identifier
- self.name = name
- self.description = description
- if items is None:
- self.items = lambda context: []
- elif callable(items):
- self.items = items
- else:
- def items_gen(context):
- for item in items:
- if item.poll is None or context is None or item.poll(context):
- yield item
- self.items = items_gen
- class NodeItem:
- def __init__(self, nodetype, label=None, settings=None, poll=None):
- if settings is None:
- settings = {}
- self.nodetype = nodetype
- self._label = label
- self.settings = settings
- self.poll = poll
- @property
- def label(self):
- if self._label:
- return self._label
- else:
- # if no custom label is defined, fall back to the node type UI name
- bl_rna = bpy.types.Node.bl_rna_get_subclass(self.nodetype)
- if bl_rna is not None:
- return bl_rna.name
- else:
- return "Unknown"
- @property
- def translation_context(self):
- if self._label:
- return bpy.app.translations.contexts.default
- else:
- # if no custom label is defined, fall back to the node type UI name
- bl_rna = bpy.types.Node.bl_rna_get_subclass(self.nodetype)
- if bl_rna is not None:
- return bl_rna.translation_context
- else:
- return bpy.app.translations.contexts.default
- # NB: is a staticmethod because called with an explicit self argument
- # NodeItemCustom sets this as a variable attribute in __init__
- @staticmethod
- def draw(self, layout, _context):
- props = layout.operator("node.add_node", text=self.label, text_ctxt=self.translation_context)
- props.type = self.nodetype
- props.use_transform = True
- for setting in self.settings.items():
- ops = props.settings.add()
- ops.name = setting[0]
- ops.value = setting[1]
- class NodeItemCustom:
- def __init__(self, poll=None, draw=None):
- self.poll = poll
- self.draw = draw
- _node_categories = {}
- def register_node_categories(identifier, cat_list):
- if identifier in _node_categories:
- raise KeyError("Node categories list '%s' already registered" % identifier)
- return
- # works as draw function for menus
- def draw_node_item(self, context):
- layout = self.layout
- col = layout.column()
- for item in self.category.items(context):
- item.draw(item, col, context)
- menu_types = []
- for cat in cat_list:
- menu_type = type("NODE_MT_category_" + cat.identifier, (bpy.types.Menu,), {
- "bl_space_type": 'NODE_EDITOR',
- "bl_label": cat.name,
- "category": cat,
- "poll": cat.poll,
- "draw": draw_node_item,
- })
- menu_types.append(menu_type)
- bpy.utils.register_class(menu_type)
- def draw_add_menu(self, context):
- layout = self.layout
- for cat in cat_list:
- if cat.poll(context):
- layout.menu("NODE_MT_category_%s" % cat.identifier)
- # stores: (categories list, menu draw function, submenu types)
- _node_categories[identifier] = (cat_list, draw_add_menu, menu_types)
- def node_categories_iter(context):
- for cat_type in _node_categories.values():
- for cat in cat_type[0]:
- if cat.poll and ((context is None) or cat.poll(context)):
- yield cat
- def node_items_iter(context):
- for cat in node_categories_iter(context):
- for item in cat.items(context):
- yield item
- def unregister_node_cat_types(cats):
- for mt in cats[2]:
- bpy.utils.unregister_class(mt)
- def unregister_node_categories(identifier=None):
- # unregister existing UI classes
- if identifier:
- cat_types = _node_categories.get(identifier, None)
- if cat_types:
- unregister_node_cat_types(cat_types)
- del _node_categories[identifier]
- else:
- for cat_types in _node_categories.values():
- unregister_node_cat_types(cat_types)
- _node_categories.clear()
- def draw_node_categories_menu(self, context):
- for cats in _node_categories.values():
- cats[1](self, context)
|