| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322 |
- .. -*- coding: utf-8; mode: rst -*-
- .. _overlay:
- ***********************
- Video Overlay Interface
- ***********************
- **Also known as Framebuffer Overlay or Previewing.**
- Video overlay devices have the ability to genlock (TV-)video into the
- (VGA-)video signal of a graphics card, or to store captured images
- directly in video memory of a graphics card, typically with clipping.
- This can be considerable more efficient than capturing images and
- displaying them by other means. In the old days when only nuclear power
- plants needed cooling towers this used to be the only way to put live
- video into a window.
- Video overlay devices are accessed through the same character special
- files as :ref:`video capture <capture>` devices.
- .. note::
- The default function of a ``/dev/video`` device is video
- capturing. The overlay function is only available after calling
- the :ref:`VIDIOC_S_FMT <VIDIOC_G_FMT>` ioctl.
- The driver may support simultaneous overlay and capturing using the
- read/write and streaming I/O methods. If so, operation at the nominal
- frame rate of the video standard is not guaranteed. Frames may be
- directed away from overlay to capture, or one field may be used for
- overlay and the other for capture if the capture parameters permit this.
- Applications should use different file descriptors for capturing and
- overlay. This must be supported by all drivers capable of simultaneous
- capturing and overlay. Optionally these drivers may also permit
- capturing and overlay with a single file descriptor for compatibility
- with V4L and earlier versions of V4L2. [#f1]_
- Querying Capabilities
- =====================
- Devices supporting the video overlay interface set the
- ``V4L2_CAP_VIDEO_OVERLAY`` flag in the ``capabilities`` field of struct
- :c:type:`v4l2_capability` returned by the
- :ref:`VIDIOC_QUERYCAP` ioctl. The overlay I/O
- method specified below must be supported. Tuners and audio inputs are
- optional.
- Supplemental Functions
- ======================
- Video overlay devices shall support :ref:`audio input <audio>`,
- :ref:`tuner`, :ref:`controls <control>`,
- :ref:`cropping and scaling <crop>` and
- :ref:`streaming parameter <streaming-par>` ioctls as needed. The
- :ref:`video input <video>` and :ref:`video standard <standard>`
- ioctls must be supported by all video overlay devices.
- Setup
- =====
- Before overlay can commence applications must program the driver with
- frame buffer parameters, namely the address and size of the frame buffer
- and the image format, for example RGB 5:6:5. The
- :ref:`VIDIOC_G_FBUF <VIDIOC_G_FBUF>` and
- :ref:`VIDIOC_S_FBUF <VIDIOC_G_FBUF>` ioctls are available to get and
- set these parameters, respectively. The :ref:`VIDIOC_S_FBUF <VIDIOC_G_FBUF>` ioctl is
- privileged because it allows to set up DMA into physical memory,
- bypassing the memory protection mechanisms of the kernel. Only the
- superuser can change the frame buffer address and size. Users are not
- supposed to run TV applications as root or with SUID bit set. A small
- helper application with suitable privileges should query the graphics
- system and program the V4L2 driver at the appropriate time.
- Some devices add the video overlay to the output signal of the graphics
- card. In this case the frame buffer is not modified by the video device,
- and the frame buffer address and pixel format are not needed by the
- driver. The :ref:`VIDIOC_S_FBUF <VIDIOC_G_FBUF>` ioctl is not privileged. An application
- can check for this type of device by calling the :ref:`VIDIOC_G_FBUF <VIDIOC_G_FBUF>`
- ioctl.
- A driver may support any (or none) of five clipping/blending methods:
- 1. Chroma-keying displays the overlaid image only where pixels in the
- primary graphics surface assume a certain color.
- 2. A bitmap can be specified where each bit corresponds to a pixel in
- the overlaid image. When the bit is set, the corresponding video
- pixel is displayed, otherwise a pixel of the graphics surface.
- 3. A list of clipping rectangles can be specified. In these regions *no*
- video is displayed, so the graphics surface can be seen here.
- 4. The framebuffer has an alpha channel that can be used to clip or
- blend the framebuffer with the video.
- 5. A global alpha value can be specified to blend the framebuffer
- contents with video images.
- When simultaneous capturing and overlay is supported and the hardware
- prohibits different image and frame buffer formats, the format requested
- first takes precedence. The attempt to capture
- (:ref:`VIDIOC_S_FMT <VIDIOC_G_FMT>`) or overlay
- (:ref:`VIDIOC_S_FBUF <VIDIOC_G_FBUF>`) may fail with an ``EBUSY`` error
- code or return accordingly modified parameters..
- Overlay Window
- ==============
- The overlaid image is determined by cropping and overlay window
- parameters. The former select an area of the video picture to capture,
- the latter how images are overlaid and clipped. Cropping initialization
- at minimum requires to reset the parameters to defaults. An example is
- given in :ref:`crop`.
- The overlay window is described by a struct
- :c:type:`v4l2_window`. It defines the size of the image,
- its position over the graphics surface and the clipping to be applied.
- To get the current parameters applications set the ``type`` field of a
- struct :c:type:`v4l2_format` to
- ``V4L2_BUF_TYPE_VIDEO_OVERLAY`` and call the
- :ref:`VIDIOC_G_FMT <VIDIOC_G_FMT>` ioctl. The driver fills the
- struct :c:type:`v4l2_window` substructure named ``win``. It is not
- possible to retrieve a previously programmed clipping list or bitmap.
- To program the overlay window applications set the ``type`` field of a
- struct :c:type:`v4l2_format` to
- ``V4L2_BUF_TYPE_VIDEO_OVERLAY``, initialize the ``win`` substructure and
- call the :ref:`VIDIOC_S_FMT <VIDIOC_G_FMT>` ioctl. The driver
- adjusts the parameters against hardware limits and returns the actual
- parameters as :ref:`VIDIOC_G_FMT <VIDIOC_G_FMT>` does. Like :ref:`VIDIOC_S_FMT <VIDIOC_G_FMT>`, the
- :ref:`VIDIOC_TRY_FMT <VIDIOC_G_FMT>` ioctl can be used to learn
- about driver capabilities without actually changing driver state. Unlike
- :ref:`VIDIOC_S_FMT <VIDIOC_G_FMT>` this also works after the overlay has been enabled.
- The scaling factor of the overlaid image is implied by the width and
- height given in struct :c:type:`v4l2_window` and the size
- of the cropping rectangle. For more information see :ref:`crop`.
- When simultaneous capturing and overlay is supported and the hardware
- prohibits different image and window sizes, the size requested first
- takes precedence. The attempt to capture or overlay as well
- (:ref:`VIDIOC_S_FMT <VIDIOC_G_FMT>`) may fail with an ``EBUSY`` error
- code or return accordingly modified parameters.
- .. c:type:: v4l2_window
- struct v4l2_window
- ------------------
- ``struct v4l2_rect w``
- Size and position of the window relative to the top, left corner of
- the frame buffer defined with
- :ref:`VIDIOC_S_FBUF <VIDIOC_G_FBUF>`. The window can extend the
- frame buffer width and height, the ``x`` and ``y`` coordinates can
- be negative, and it can lie completely outside the frame buffer. The
- driver clips the window accordingly, or if that is not possible,
- modifies its size and/or position.
- ``enum v4l2_field field``
- Applications set this field to determine which video field shall be
- overlaid, typically one of ``V4L2_FIELD_ANY`` (0),
- ``V4L2_FIELD_TOP``, ``V4L2_FIELD_BOTTOM`` or
- ``V4L2_FIELD_INTERLACED``. Drivers may have to choose a different
- field order and return the actual setting here.
- ``__u32 chromakey``
- When chroma-keying has been negotiated with
- :ref:`VIDIOC_S_FBUF <VIDIOC_G_FBUF>` applications set this field
- to the desired pixel value for the chroma key. The format is the
- same as the pixel format of the framebuffer (struct
- :c:type:`v4l2_framebuffer` ``fmt.pixelformat``
- field), with bytes in host order. E. g. for
- :ref:`V4L2_PIX_FMT_BGR24 <V4L2-PIX-FMT-BGR32>` the value should
- be 0xRRGGBB on a little endian, 0xBBGGRR on a big endian host.
- ``struct v4l2_clip * clips``
- When chroma-keying has *not* been negotiated and
- :ref:`VIDIOC_G_FBUF <VIDIOC_G_FBUF>` indicated this capability,
- applications can set this field to point to an array of clipping
- rectangles.
- Like the window coordinates w, clipping rectangles are defined
- relative to the top, left corner of the frame buffer. However
- clipping rectangles must not extend the frame buffer width and
- height, and they must not overlap. If possible applications
- should merge adjacent rectangles. Whether this must create
- x-y or y-x bands, or the order of rectangles, is not defined. When
- clip lists are not supported the driver ignores this field. Its
- contents after calling :ref:`VIDIOC_S_FMT <VIDIOC_G_FMT>`
- are undefined.
- ``__u32 clipcount``
- When the application set the ``clips`` field, this field must
- contain the number of clipping rectangles in the list. When clip
- lists are not supported the driver ignores this field, its contents
- after calling :ref:`VIDIOC_S_FMT <VIDIOC_G_FMT>` are undefined. When clip lists are
- supported but no clipping is desired this field must be set to zero.
- ``void * bitmap``
- When chroma-keying has *not* been negotiated and
- :ref:`VIDIOC_G_FBUF <VIDIOC_G_FBUF>` indicated this capability,
- applications can set this field to point to a clipping bit mask.
- It must be of the same size as the window, ``w.width`` and ``w.height``.
- Each bit corresponds to a pixel in the overlaid image, which is
- displayed only when the bit is *set*. Pixel coordinates translate to
- bits like:
- .. code-block:: c
- ((__u8 *) bitmap)[w.width * y + x / 8] & (1 << (x & 7))
- where ``0`` ≤ x < ``w.width`` and ``0`` ≤ y <``w.height``. [#f2]_
- When a clipping bit mask is not supported the driver ignores this field,
- its contents after calling :ref:`VIDIOC_S_FMT <VIDIOC_G_FMT>` are
- undefined. When a bit mask is supported but no clipping is desired this
- field must be set to ``NULL``.
- Applications need not create a clip list or bit mask. When they pass
- both, or despite negotiating chroma-keying, the results are undefined.
- Regardless of the chosen method, the clipping abilities of the hardware
- may be limited in quantity or quality. The results when these limits are
- exceeded are undefined. [#f3]_
- ``__u8 global_alpha``
- The global alpha value used to blend the framebuffer with video
- images, if global alpha blending has been negotiated
- (``V4L2_FBUF_FLAG_GLOBAL_ALPHA``, see
- :ref:`VIDIOC_S_FBUF <VIDIOC_G_FBUF>`,
- :ref:`framebuffer-flags`).
- .. note::
- This field was added in Linux 2.6.23, extending the
- structure. However the :ref:`VIDIOC_[G|S|TRY]_FMT <VIDIOC_G_FMT>`
- ioctls, which take a pointer to a :c:type:`v4l2_format`
- parent structure with padding bytes at the end, are not affected.
- .. c:type:: v4l2_clip
- struct v4l2_clip [#f4]_
- -----------------------
- ``struct v4l2_rect c``
- Coordinates of the clipping rectangle, relative to the top, left
- corner of the frame buffer. Only window pixels *outside* all
- clipping rectangles are displayed.
- ``struct v4l2_clip * next``
- Pointer to the next clipping rectangle, ``NULL`` when this is the last
- rectangle. Drivers ignore this field, it cannot be used to pass a
- linked list of clipping rectangles.
- .. c:type:: v4l2_rect
- struct v4l2_rect
- ----------------
- ``__s32 left``
- Horizontal offset of the top, left corner of the rectangle, in
- pixels.
- ``__s32 top``
- Vertical offset of the top, left corner of the rectangle, in pixels.
- Offsets increase to the right and down.
- ``__u32 width``
- Width of the rectangle, in pixels.
- ``__u32 height``
- Height of the rectangle, in pixels.
- Enabling Overlay
- ================
- To start or stop the frame buffer overlay applications call the
- :ref:`VIDIOC_OVERLAY` ioctl.
- .. [#f1]
- A common application of two file descriptors is the XFree86
- :ref:`Xv/V4L <xvideo>` interface driver and a V4L2 application.
- While the X server controls video overlay, the application can take
- advantage of memory mapping and DMA.
- In the opinion of the designers of this API, no driver writer taking
- the efforts to support simultaneous capturing and overlay will
- restrict this ability by requiring a single file descriptor, as in
- V4L and earlier versions of V4L2. Making this optional means
- applications depending on two file descriptors need backup routines
- to be compatible with all drivers, which is considerable more work
- than using two fds in applications which do not. Also two fd's fit
- the general concept of one file descriptor for each logical stream.
- Hence as a complexity trade-off drivers *must* support two file
- descriptors and *may* support single fd operation.
- .. [#f2]
- Should we require ``w.width`` to be a multiple of eight?
- .. [#f3]
- When the image is written into frame buffer memory it will be
- undesirable if the driver clips out less pixels than expected,
- because the application and graphics system are not aware these
- regions need to be refreshed. The driver should clip out more pixels
- or not write the image at all.
- .. [#f4]
- The X Window system defines "regions" which are vectors of ``struct
- BoxRec { short x1, y1, x2, y2; }`` with ``width = x2 - x1`` and
- ``height = y2 - y1``, so one cannot pass X11 clip lists directly.
|