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- #ifndef PNG_HH
- #define PNG_HH
- #include "PixelFormat.hh"
- #include "SDLSurfacePtr.hh"
- #include <string>
- /** Utility functions to hide the complexity of saving to a PNG file.
- */
- namespace openmsx::PNG {
- /** Load the given PNG file in a SDL_Surface.
- * This SDL_Surface is either 24bpp or 32bpp, depending on whether the
- * PNG file had an alpha layer. But it's possible to force a 32bpp
- * surface. The surface will use RGB(A) or BGR(A) format depending on
- * the current display format.
- */
- SDLSurfacePtr load(const std::string& filename, bool want32bpp);
- void save(unsigned width, unsigned height, const void** rowPointers,
- const PixelFormat& format, const std::string& filename);
- void save(unsigned width, unsigned height, const void** rowPointers,
- const std::string& filename);
- void saveGrayscale(unsigned width, unsigned height,
- const void** rowPointers, const std::string& filename);
- } // namespace openmsx::PNG
- #endif // PNG_HH
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