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  m9710797 148c80cc0c Made SDLGLOffscreenSurface (more) SDL-independant 4 éve
  D15C0DE 80f67933cb [5/6] Generalize SDL_PixelFormat 4 éve
  D15C0DE 091a8a31c3 [4/6] Move SDL-specific functionality out of OutputSurface 4 éve
  D15C0DE ce8b869987 [3/6] Inherit OutputSurface in VisibleSurface derivations 4 éve
  m9710797 9ee721e0f5 Implement structured bindings support gl::vec 4 éve
  D15C0DE 5208cd776d Dissolve SDLGLOutputSurface 4 éve
  D15C0DE 49d519b26d Remove SDLGL-FB16/32 renderers 4 éve
  m9710797 8c5acbbea4 Fix screenshot with SDLGL-PP/fullscreen 5 éve
  m9710797 662babe3fb Fix OSD menu in SDLGL-PP/fullscreen 5 éve
  m9710797 3f390b4044 Use SDL_WINDOW_FULLSCREEN_DESKTOP instead of SDL_WINDOW_FULLSCREEN 5 éve
  m9710797 d68ddb7cf1 clang-tidy-8: applied (some of the) suggestion made by 'modernize-*' 5 éve
  m9710797 da553d661c Merge branch 'master' into sdl2 7 éve
  m9710797 f85d68865c Fix all "clang-tidy -check=modernize-use-default" warnings 7 éve
  m9710797 91b8ef93e9 Remove {Dummy,}OutputRectangle classes 7 éve
  m9710797 cce9ce32ce Remove Display::{get,set}OutputScreenResolution() 7 éve
  m9710797 3134dae450 Give OutputSurface a getSDLRenderer() method (not yet used) 7 éve
  m9710797 213c4d58e6 Eliminate some SDL_GetVideoSurface() calls 7 éve
  Wouter Vermaelen bc48c7d9b9 Replace our 'noncopyable' helper with c++11 '=delete' 9 éve
  Wouter Vermaelen 469f335d59 [8/10] Use vector instead of scalar calculations in video/ 9 éve
  Wouter Vermaelen a5f18652ef [2/10] Use float instead of double for color calculations 9 éve
  m9710797 c78bd93d2c [4/5] Mark virtual method overrides with new c++11 'override' keyword 9 éve
  wouter 9be5b10aa4 Added 'interleave_black_frame' 11 éve
  wouter 3625f42a30 Remove GP2X port 11 éve
  wouter d089095d55 Various text-processing stuff 11 éve
  Maarten ter Huurne f41ade81b1 Declare more methods const. Suggested by cppcheck. 12 éve
  Wouter Vermaelen 71f58ae8d7 Added -query-size property on osd text widgets 13 éve
  Maarten ter Huurne d89d9c6d9e Under OpenGL on some platforms (such as Mac OS X) it is possible that SDL_SetVideoMode() returns a larger surface than was requested. If that happens, we should only use a rectangle of the size we requested and that area should be centered. The actual patch was written by Wouter, I only cleaned it up a bit. 14 éve
  Wouter Vermaelen 3bdfc41a35 removed unused member variable 14 éve
  Maarten ter Huurne 64bdbfd7f3 When taking a screenshot fails, throw MSXException instead of CommandException. Inside ScreenShotCmd, take the message from MSXException and throw a CommandException. Motivation: Even though the color PNG saving code is currently only used for creating screenshots, that knowledge should not be spread all over the video system, since it may not be true forever. Also, this is a preparation to allow the use of our File class for writing the PNG file, since FileException is an MSXException but not a CommandException. 14 éve
  Maarten ter Huurne fdbf91ca67 Moved code to avoid color key clashes from SDLRasterizer to OutputSurface. 14 éve