m9710797
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148c80cc0c
Made SDLGLOffscreenSurface (more) SDL-independant
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hace 4 años |
D15C0DE
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80f67933cb
[5/6] Generalize SDL_PixelFormat
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hace 4 años |
D15C0DE
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091a8a31c3
[4/6] Move SDL-specific functionality out of OutputSurface
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hace 4 años |
D15C0DE
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49d519b26d
Remove SDLGL-FB16/32 renderers
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hace 4 años |
m9710797
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8c5acbbea4
Fix screenshot with SDLGL-PP/fullscreen
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hace 5 años |
m9710797
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3f390b4044
Use SDL_WINDOW_FULLSCREEN_DESKTOP instead of SDL_WINDOW_FULLSCREEN
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hace 5 años |
m9710797
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3134dae450
Give OutputSurface a getSDLRenderer() method (not yet used)
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hace 7 años |
Wouter Vermaelen
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469f335d59
[8/10] Use vector instead of scalar calculations in video/
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hace 9 años |
Wouter Vermaelen
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a5f18652ef
[2/10] Use float instead of double for color calculations
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hace 9 años |
wouter
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3625f42a30
Remove GP2X port
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hace 11 años |
wouter
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d089095d55
Various text-processing stuff
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hace 11 años |
Wouter Vermaelen
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73c880d369
Compile with -Wzero-as-null-pointer-constant and fix all warnings
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hace 11 años |
Wouter Vermaelen
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b570af2217
Replaced 'assert(false)' with 'UNREACHABLE'
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hace 12 años |
Maarten ter Huurne
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d89d9c6d9e
Under OpenGL on some platforms (such as Mac OS X) it is possible that SDL_SetVideoMode() returns a larger surface than was requested. If that happens, we should only use a rectangle of the size we requested and that area should be centered. The actual patch was written by Wouter, I only cleaned it up a bit.
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hace 14 años |
Wouter Vermaelen
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3bdfc41a35
removed unused member variable
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hace 14 años |
Maarten ter Huurne
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2f415ba633
Set an alpha channel in OutputSurface.format if SDL did not do it.
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hace 14 años |
Maarten ter Huurne
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c905e089ee
Force all writes to the "format" field of OutputSurface to go through the new setSDLFormat() method.
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hace 14 años |
Wouter Vermaelen
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e98ee4e2e7
Use compile-time constant color key
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hace 14 años |
Wouter Vermaelen
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8ec2de5995
replace 'assert(false)' with 'UNREACHABLE'
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hace 14 años |
Sean Young
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14c4e5e0da
The source tree contains both 'color' and 'colour'. Canonicalize on
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hace 15 años |
Sean Young
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c370cac248
First commit of Laserdisc code. Some of the outstanding issues are listed
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hace 15 años |
Wouter Vermaelen
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3d7322e5a1
Added support for taking screenshots without OSD elements
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hace 15 años |
Wouter Vermaelen
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32ad387254
fixed crash when using the SDLGL-FB16 or SDLGL-FB32 renderer
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hace 15 años |
Wouter Vermaelen
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a908b0fefb
merge from (my local) GP2X branch: emulate double buffering in SW (without slow vsync)
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hace 16 años |
Wouter Vermaelen
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4ee2426d42
refactored OutputSurface, see ChangeLog
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hace 16 años |
Wouter Vermaelen
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ccf547b876
enabled -Wold-style-cast warnings
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hace 17 años |
Maarten ter Huurne
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408db5f0a0
Introduced new renderer "SDLGL-PP".
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hace 18 años |
Wouter Vermaelen
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ea1e67aec6
added 'brightness' and 'contrast' settings
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hace 18 años |
Maarten ter Huurne
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b11a9d5bbb
Split OutputSurface into smaller OutputSurface and VisibleSurface.
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hace 18 años |
Wouter Vermaelen
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56dfd5f7c4
also print why no screen could be opened
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hace 18 años |