Commit History

Author SHA1 Message Date
  m9710797 8f6c34a3bd Merge branch 'master' into sdl2 5 years ago
  m9710797 1c389ce22b [1/6] apply fixes suggested by clang-tidy modernize-* 5 years ago
  m9710797 56c2bed6f9 Move {GL,SDL}Image::getSize() to the base class 7 years ago
  m9710797 4b62426640 Use SDL_Texture in SDLImage (instead of SDL_Surface) 7 years ago
  Wouter Vermaelen bc48c7d9b9 Replace our 'noncopyable' helper with c++11 '=delete' 9 years ago
  Wouter Vermaelen 05945a682d [9/10] scaler -> vector calculations for SDLImage/GLImage 9 years ago
  Wouter Vermaelen 43a4db957a Optimize (colored) text drawing in the console in openGL 9 years ago
  wouter d089095d55 Various text-processing stuff 11 years ago
  Maarten ter Huurne 7cd0fcb1fb Negative image sizes are allowed. 15 years ago
  Maarten ter Huurne e0da12c7c1 Refuse excessively large image sizes. This avoids claiming lots of memory when using the SDL renderer and making mistakes with OSD commands. I set the maximum size to 2048: full HD is 1920x1080 and we do not even have a scale factor yet to output at that size. Also refuse negative image sizes. Limits are enforced for GL as well, for consistency. 15 years ago
  Wouter Vermaelen 6ec4476494 support negative width and height for OSD rectangle: 15 years ago
  Wouter Vermaelen e6e06a8d16 Allow to draw SDLImage/GLImage on any OutputSurface 15 years ago
  Wouter Vermaelen 0f1d4bdbe8 extended OSD stuff, see ChangeLog 16 years ago
  Wouter Vermaelen 9c4e4e6f23 initial version of low level OSD commands 16 years ago