Ludum Dare 31 entry. Base game made in one weekend.
Multiplayer only! This game is intended as an "in-betweener" at LAN Parties.
All cars are grid based. You have 10 seconds to make your move. Your velocity is "saved" between moves - so the faster you went last round, the further you can go this round!
You can create your own maps in any modeling program - we used Blender3D (export as .stl).
Once you have a cool map, send it to us, so we can share it!\ gridcars [at] gmail.com
See the SERVER_SETTINGS.md for instructions on configuring your own server.
There are binaries available at: http://germanunkol.de/gridcars/
Also, the source code can be run directly with the Löve2D engine:
cd Path/To/GridCars
love .
[PG update] Check the releases page too: https://notabug.org/pgimeno/GridCars/releases
Released under MIT license (see License.txt). For the licenses of the libraries, check out the respective License files. Beep sound from "jobro" on freesound.org: http://www.freesound.org/people/jobro/sounds/33788/ (Creative Commons)