gcsx_frontend.h 1.4 KB

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  1. /* GCSx
  2. ** FRONTEND.H
  3. **
  4. ** Front-end module- leads to game, editor, configuration, etc.
  5. */
  6. /*****************************************************************************
  7. ** Copyright (C) 2003-2006 Janson
  8. **
  9. ** This program is free software; you can redistribute it and/or modify
  10. ** it under the terms of the GNU General Public License as published by
  11. ** the Free Software Foundation; either version 2 of the License, or
  12. ** (at your option) any later version.
  13. **
  14. ** This program is distributed in the hope that it will be useful,
  15. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  17. ** GNU General Public License for more details.
  18. **
  19. ** You should have received a copy of the GNU General Public License
  20. ** along with this program; if not, write to the Free Software
  21. ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
  22. *****************************************************************************/
  23. #ifndef __GCSx_FRONTEND_H_
  24. #define __GCSx_FRONTEND_H_
  25. // Initialize default (user-selected) video mode
  26. // Called from main() and gcsxFrontEnd() and console
  27. void initDefaultVideo();
  28. // Start front end
  29. // Handles all non-fatal exceptions
  30. // Recursive (game module calls front end to handle menu requests)
  31. void gcsxFrontEnd();
  32. // Current program mode
  33. enum {
  34. MODE_FRONTEND = 0,
  35. MODE_GAMEPLAY,
  36. MODE_EDITOR,
  37. };
  38. int getProgramMode();
  39. #endif