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- /* GCSx
- ** SPAWNPROP.CPP
- **
- ** Spawn-point properties dialog
- */
- /*****************************************************************************
- ** Copyright (C) 2003-2006 Janson
- **
- ** This program is free software; you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation; either version 2 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program; if not, write to the Free Software
- ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
- *****************************************************************************/
- #include "all.h"
- // Properties dialog
- SpawnPropertiesDialog* SpawnPropertiesDialog::dialogWithSprite = NULL;
- SpawnPropertiesDialog* SpawnPropertiesDialog::dialogNoSprite = NULL;
- // @TODO: save as global setting
- int SpawnPropertiesDialog::autoSync = 1;
- SpawnPropertiesDialog* SpawnPropertiesDialog::createWithSprite() { start_func
- if (!dialogWithSprite) {
- dialogWithSprite = new SpawnPropertiesDialog(1);
- }
- return dialogWithSprite;
- }
- SpawnPropertiesDialog* SpawnPropertiesDialog::createNoSprite() { start_func
- if (!dialogNoSprite) {
- dialogNoSprite = new SpawnPropertiesDialog(0);
- }
- return dialogNoSprite;
- }
- void SpawnPropertiesDialog::destroy() { start_func
- if (dialogWithSprite) {
- delete dialogWithSprite;
- dialogWithSprite = NULL;
- }
- if (dialogNoSprite) {
- delete dialogNoSprite;
- dialogNoSprite = NULL;
- }
- }
- SpawnPropertiesDialog::SpawnPropertiesDialog(int isSprite) : ImageDialog() { start_func
- initialized = 0;
- tree = NULL;
- hasSprite = isSprite;
- }
- SpawnPropertiesDialog::~SpawnPropertiesDialog() { start_func
- if (tree) {
- WidgetScroll* ws = dynamic_cast<WidgetScroll*>(tree->getParent());
- if (ws) ws->newClient();
- delete tree;
- }
- }
- Dialog::ButtonAction SpawnPropertiesDialog::verifyEntry(int buttonId, Dialog::ButtonAction buttonType) { start_func
- if ((buttonType != BUTTON_APPLY) && (buttonType != BUTTON_OK)) return BUTTON_DEFAULT;
- // No script?
- TreeView* item = tree->findSelected();
- if ((!item) || (!wWorld->findScript(item->getCode()))) {
- if (hasSprite) {
- // No sprite?
- AnimGroup* animGroup = NULL;
- TileSet* tileSet = NULL;
- runComplete(&animGroup, &tileSet, NULL, 1);
- if ((!animGroup) && (!tileSet)) {
- guiErrorBox("You must select at least a script or an image for a sprite.", errorTitleInvalidEntry);
- return BUTTON_NOTHING;
- }
- }
- else {
- // A sprite-less spawn- must have a script
- guiErrorBox("You must select a script.", errorTitleInvalidEntry);
- return BUTTON_NOTHING;
- }
- }
- return Dialog::verifyEntry(buttonId, buttonType);
- }
- int SpawnPropertiesDialog::run(string* title, Script** script, AnimGroup** animGroup, TileSet** tileSet, int* animTileId, WorldEdit* whichWorld) { start_func
- assert(title);
- assert(script);
- assert(animGroup);
- assert(tileSet);
- assert(animTileId);
- assert(whichWorld);
-
- titleS = title;
- wWorld = whichWorld;
-
- // @TODO: Tooltips on this dialog
- if (!initialized) {
- Widget* w = NULL;
-
- w = new WCheckBox(ID_SYNC,"\tCopy settings from script", &autoSync, 1);
- w->addTo(this);
-
- w = new WStatic(ID_SCRIPTLABEL, "\tScript:");
- w->addTo(this);
-
- tree = new TreeView(blankString, NULL, 0, NULL, 1);
- tree->addTo(this, -1, 5);
- w = new WStatic(ID_LABEL, "\tName:");
- w->addTo(this);
- w = new WTextBox(ID_NAME, title, 0);
- w->addTo(this);
- if (hasSprite) {
- w = new WStatic(ID_LABEL, "\tLibrary:");
- w->addTo(this);
-
- addLibTree(ID_LIBRARY);
- makePretty(2, 0);
-
- w = findWidget(ID_LIBRARY);
- int x = w->getX() + w->getWidth() + GUI_DIALOG_GUTTERWIDTH;
- int h = w->getY() + w->getHeight();
- int y = findWidget(ID_SYNC)->getY();
- int y2 = findWidget(ID_SCRIPTLABEL)->getY();
- w = new WStatic(ID_LABEL, "\tImage:");
- w->addTo(this);
- w->move(x, y);
- ++lastWidgetArranged;
- addImgChoose(ID_IMAGE);
- w = findWidget(ID_IMAGE);
- w->move(x, y2);
- w->resize(w->getWidth(), h - y2);
-
- resize(width + w->getWidth() + GUI_DIALOG_GUTTERWIDTH, height);
- ++lastWidgetArranged;
- }
-
- w = new WButton(ID_OK, messageBoxOK, BUTTON_OK);
- w->addTo(this);
- w = new WButton(ID_CANCEL, messageBoxCancel, BUTTON_CANCEL);
- w->addTo(this);
- makePretty(2, 0);
- setTitle("Object Properties");
- initialized = 1;
- }
- else {
- findWidget(ID_NAME)->changeStorage(title);
- findWidget(ID_SYNC)->changeStorage(&autoSync);
- }
- TreeView* item;
- tree->removeAll();
- if (hasSprite) tree->insert(new TreeView("(none)", this, 0, treeViewWrap), *script == NULL);
- World::ScriptIndex::const_iterator end = wWorld->endScript();
- for (World::ScriptIndex::const_iterator pos = wWorld->beginScript(); pos != end; ++pos) {
- ScriptEdit* toAdd = dynamic_cast<ScriptEdit*>((*pos).second);
- if (toAdd->getType() == Script::SCRIPT_CODE) {
- tree->insert(item = new TreeView(toAdd->getName(), this, toAdd->getId(), treeViewWrap), *script == toAdd);
- item->setIcon(toAdd->getDefaultId() ? 13 : 12);
- }
- }
-
- if (hasSprite) {
- runPrep(wWorld, *animGroup, *tileSet, *animTileId);
- }
- // Hit OK?
- if (runModal() == ID_OK) {
- // Script
- item = tree->findSelected();
- if (item) *script = wWorld->findScript(item->getCode());
- else *script = NULL;
-
- // Sprite
- if (hasSprite) {
- runComplete(animGroup, tileSet, animTileId);
- }
- return 1;
- }
-
- if (hasSprite) runComplete();
- return 0;
- }
- int SpawnPropertiesDialog::treeViewWrap(void* ptr, int code, int command, int check) { start_func
- return ((SpawnPropertiesDialog*)ptr)->treeView(code, command, check);
- }
- int SpawnPropertiesDialog::treeView(int code, int command, int check) { start_func
- if (check) {
- return Window::COMMAND_HIDE;
- }
- if ((command == LV_MOVE) && (open)) {
- findWidget(ID_SYNC)->apply();
- if (autoSync) {
- if (code) {
- Script* script = wWorld->findScript(code);
- if (script) {
- *titleS = script->getName();
- findWidget(ID_NAME)->load();
-
- selectImage(script->getDefaultAnimgroup(), script->getDefaultTileset(),
- script->getDefaultId());
- }
- }
- else {
- *titleS = blankString;
- findWidget(ID_NAME)->load();
- }
- }
- return 1;
- }
- return 0;
- }
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