Commit History

Author SHA1 Message Date
  pgimeno b66a0d3234 Use mkstemp instead of tempnam to create the temporary file. 8 years ago
  paigoddess 5eb2c3defb *** empty log message *** 17 years ago
  paigoddess dd91f65074 *** empty log message *** 17 years ago
  paigoddess 5f7e151319 *** empty log message *** 17 years ago
  paigoddess 062a4859e4 *** empty log message *** 18 years ago
  paigoddess c2d2bdc278 sprite libraries- working on edit window 20 years ago
  paigoddess 10369a88d0 lots of undo/stability work 20 years ago
  paigoddess d807dba0b1 const updates 20 years ago
  paigoddess 4f419e421d save/load of tilesets supports rare case where pitch may not match; loading world now marks it as unmodified 20 years ago
  paigoddess 50b832f150 replaced use of non-ansi stricmp() 20 years ago
  paigoddess f5efdeb58d revamping undo, bug fixes 20 years ago
  paigoddess 11833920ae tempfiles in current dir only 20 years ago
  paigoddess ccc9661d46 no message 20 years ago
  paigoddess 2964270288 attempts at POSIX compliance off of win32 20 years ago
  paigoddess 43c22516de added include <assert.h>; started on scene editing 20 years ago
  paigoddess 5ad9d01561 started on scenes/layers, overhauled objmod events 20 years ago
  paigoddess 899e5ea421 tweaks 20 years ago
  paigoddess 532c1cc1b8 save/load and various other cleanup 20 years ago
  paigoddess bbcdaf7750 no message 20 years ago
  paigoddess fcb7872279 no message 20 years ago
  paigoddess b15aa3be50 no message 20 years ago
  paigoddess 86529b0e47 saveas working 20 years ago
  paigoddess c870b614b5 saving/loading works (saveas broken) 20 years ago
  paigoddess 32db3cdd12 save, load, proper closing/deleting of worlds and tilesets 20 years ago