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- /* Copyright (c) 2007 by Ian Piumarta
- * All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the 'Software'),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, provided that the above copyright notice(s) and this
- * permission notice appear in all copies of the Software. Acknowledgement
- * of the use of this Software in supporting documentation would be
- * appreciated but is not required.
- *
- * THE SOFTWARE IS PROVIDED 'AS IS'. USE ENTIRELY AT YOUR OWN RISK.
- *
- * Last edited: 2007-05-15 10:32:05 by piumarta on emilia
- */
- #include <stdio.h>
- enum { Unknown= 0, Rule, Variable, Name, Dot, Character, String, Class, Action, Predicate, Alternate, Sequence, PeekFor, PeekNot, Query, Star, Plus };
- enum {
- RuleUsed = 1<<0,
- RuleReached = 1<<1,
- };
- typedef union Node Node;
- struct Rule { int type; Node *next; char *name; Node *variables; Node *expression; int id; int flags; };
- struct Variable { int type; Node *next; char *name; Node *value; int offset; };
- struct Name { int type; Node *next; Node *rule; Node *variable; };
- struct Dot { int type; Node *next; };
- struct Character { int type; Node *next; char *value; };
- struct String { int type; Node *next; char *value; };
- struct Class { int type; Node *next; unsigned char *value; };
- struct Action { int type; Node *next; char *text; Node *list; char *name; Node *rule; };
- struct Predicate { int type; Node *next; char *text; };
- struct Alternate { int type; Node *next; Node *first; Node *last; };
- struct Sequence { int type; Node *next; Node *first; Node *last; };
- struct PeekFor { int type; Node *next; Node *element; };
- struct PeekNot { int type; Node *next; Node *element; };
- struct Query { int type; Node *next; Node *element; };
- struct Star { int type; Node *next; Node *element; };
- struct Plus { int type; Node *next; Node *element; };
- struct Any { int type; Node *next; };
- union Node
- {
- int type;
- struct Rule rule;
- struct Variable variable;
- struct Name name;
- struct Dot dot;
- struct Character character;
- struct String string;
- struct Class cclass;
- struct Action action;
- struct Predicate predicate;
- struct Alternate alternate;
- struct Sequence sequence;
- struct PeekFor peekFor;
- struct PeekNot peekNot;
- struct Query query;
- struct Star star;
- struct Plus plus;
- struct Any any;
- };
- extern Node *actions;
- extern Node *rules;
- extern Node *start;
- extern int ruleCount;
- extern FILE *output;
- extern Node *makeRule(char *name);
- extern Node *findRule(char *name);
- extern Node *beginRule(Node *rule);
- extern void Rule_setExpression(Node *rule, Node *expression);
- extern Node *Rule_beToken(Node *rule);
- extern Node *makeVariable(char *name);
- extern Node *makeName(Node *rule);
- extern Node *makeDot(void);
- extern Node *makeCharacter(char *text);
- extern Node *makeString(char *text);
- extern Node *makeClass(char *text);
- extern Node *makeAction(char *text);
- extern Node *makePredicate(char *text);
- extern Node *makeAlternate(Node *e);
- extern Node *Alternate_append(Node *e, Node *f);
- extern Node *makeSequence(Node *e);
- extern Node *Sequence_append(Node *e, Node *f);
- extern Node *makePeekFor(Node *e);
- extern Node *makePeekNot(Node *e);
- extern Node *makeQuery(Node *e);
- extern Node *makeStar(Node *e);
- extern Node *makePlus(Node *e);
- extern Node *push(Node *node);
- extern Node *top(void);
- extern Node *pop(void);
- extern void Rule_compile_c_header(void);
- extern void Rule_compile_c(Node *node);
- extern void Node_print(Node *node);
- extern void Rule_print(Node *node);
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