b2Triangle.h 1.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142
  1. /*
  2. * Copyright (c) 2007 Eric Jordan
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. * Permission is granted to anyone to use this software for any purpose,
  8. * including commercial applications, and to alter it and redistribute it
  9. * freely, subject to the following restrictions:
  10. * 1. The origin of this software must not be misrepresented; you must not
  11. * claim that you wrote the original software. If you use this software
  12. * in a product, an acknowledgment in the product documentation would be
  13. * appreciated but is not required.
  14. * 2. Altered source versions must be plainly marked as such, and must not be
  15. * misrepresented as being the original software.
  16. * 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #ifndef B2_TRIANGLE_H
  19. #define B2_TRIANGLE_H
  20. #include "b2Glue.h"
  21. namespace b2ConvexDecomp {
  22. class b2Triangle{
  23. public:
  24. float* x;
  25. float* y;
  26. b2Triangle();
  27. b2Triangle(float32 x1, float32 y1, float32 x2, float32 y2, float32 x3, float32 y3);
  28. ~b2Triangle();
  29. bool IsInside(float32 _x, float32 _y);
  30. void Set(const b2Triangle& toMe);
  31. };
  32. }
  33. #endif