shape_2d.cpp 5.6 KB

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  1. /*************************************************************************/
  2. /* shape_2d.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "shape_2d.h"
  31. #include "servers/physics_2d_server.h"
  32. RID Shape2D::get_rid() const {
  33. return shape;
  34. }
  35. void Shape2D::set_custom_solver_bias(real_t p_bias) {
  36. custom_bias = p_bias;
  37. Physics2DServer::get_singleton()->shape_set_custom_solver_bias(shape, custom_bias);
  38. }
  39. real_t Shape2D::get_custom_solver_bias() const {
  40. return custom_bias;
  41. }
  42. bool Shape2D::collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion) {
  43. ERR_FAIL_COND_V(p_shape.is_null(), false);
  44. int r;
  45. return Physics2DServer::get_singleton()->shape_collide(get_rid(), p_local_xform, p_local_motion, p_shape->get_rid(), p_shape_xform, p_shape_motion, NULL, 0, r);
  46. }
  47. bool Shape2D::collide(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform) {
  48. ERR_FAIL_COND_V(p_shape.is_null(), false);
  49. int r;
  50. return Physics2DServer::get_singleton()->shape_collide(get_rid(), p_local_xform, Vector2(), p_shape->get_rid(), p_shape_xform, Vector2(), NULL, 0, r);
  51. }
  52. Variant Shape2D::collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion) {
  53. ERR_FAIL_COND_V(p_shape.is_null(), Variant());
  54. const int max_contacts = 16;
  55. Vector2 result[max_contacts * 2];
  56. int contacts = 0;
  57. if (!Physics2DServer::get_singleton()->shape_collide(get_rid(), p_local_xform, p_local_motion, p_shape->get_rid(), p_shape_xform, p_shape_motion, result, max_contacts, contacts))
  58. return Variant();
  59. Array results;
  60. results.resize(contacts * 2);
  61. for (int i = 0; i < contacts; i++) {
  62. results[i] = result[i];
  63. }
  64. return results;
  65. }
  66. Variant Shape2D::collide_and_get_contacts(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform) {
  67. ERR_FAIL_COND_V(p_shape.is_null(), Variant());
  68. const int max_contacts = 16;
  69. Vector2 result[max_contacts * 2];
  70. int contacts = 0;
  71. if (!Physics2DServer::get_singleton()->shape_collide(get_rid(), p_local_xform, Vector2(), p_shape->get_rid(), p_shape_xform, Vector2(), result, max_contacts, contacts))
  72. return Variant();
  73. Array results;
  74. results.resize(contacts * 2);
  75. for (int i = 0; i < contacts; i++) {
  76. results[i] = result[i];
  77. }
  78. return results;
  79. }
  80. void Shape2D::_bind_methods() {
  81. ClassDB::bind_method(D_METHOD("set_custom_solver_bias", "bias"), &Shape2D::set_custom_solver_bias);
  82. ClassDB::bind_method(D_METHOD("get_custom_solver_bias"), &Shape2D::get_custom_solver_bias);
  83. ClassDB::bind_method(D_METHOD("collide", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide);
  84. ClassDB::bind_method(D_METHOD("collide_with_motion", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion);
  85. ClassDB::bind_method(D_METHOD("collide_and_get_contacts", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide_and_get_contacts);
  86. ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts);
  87. ADD_PROPERTY(PropertyInfo(Variant::REAL, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias");
  88. }
  89. Shape2D::Shape2D(const RID &p_rid) {
  90. shape = p_rid;
  91. custom_bias = 0;
  92. }
  93. Shape2D::~Shape2D() {
  94. Physics2DServer::get_singleton()->free(shape);
  95. }