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- #ifndef CHECK_BUTTON_H
- #define CHECK_BUTTON_H
- #include "scene/gui/button.h"
- class CheckButton : public Button {
- GDCLASS(CheckButton, Button);
- protected:
- Size2 get_icon_size() const;
- virtual Size2 get_minimum_size() const;
- void _notification(int p_what);
- public:
- CheckButton();
- ~CheckButton();
- };
- #endif
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