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- /*************************************************************************/
- /* os_haiku.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef OS_HAIKU_H
- #define OS_HAIKU_H
- #include "audio_driver_media_kit.h"
- #include "context_gl_haiku.h"
- #include "drivers/unix/os_unix.h"
- #include "haiku_application.h"
- #include "haiku_direct_window.h"
- #include "main/input_default.h"
- #include "servers/audio_server.h"
- #include "servers/visual_server.h"
- class OS_Haiku : public OS_Unix {
- private:
- HaikuApplication *app;
- HaikuDirectWindow *window;
- MainLoop *main_loop;
- InputDefault *input;
- VisualServer *visual_server;
- VideoMode current_video_mode;
- int video_driver_index;
- #ifdef MEDIA_KIT_ENABLED
- AudioDriverMediaKit driver_media_kit;
- #endif
- #if defined(OPENGL_ENABLED)
- ContextGL_Haiku *context_gl;
- #endif
- virtual void delete_main_loop();
- protected:
- virtual int get_video_driver_count() const;
- virtual const char *get_video_driver_name(int p_driver) const;
- virtual int get_current_video_driver() const;
- virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
- virtual void finalize();
- virtual void set_main_loop(MainLoop *p_main_loop);
- public:
- OS_Haiku();
- void run();
- virtual String get_name();
- virtual MainLoop *get_main_loop() const;
- virtual bool can_draw() const;
- virtual void release_rendering_thread();
- virtual void make_rendering_thread();
- virtual void swap_buffers();
- virtual Point2 get_mouse_position() const;
- virtual int get_mouse_button_state() const;
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
- virtual int get_screen_count() const;
- virtual int get_current_screen() const;
- virtual void set_current_screen(int p_screen);
- virtual Point2 get_screen_position(int p_screen = -1) const;
- virtual Size2 get_screen_size(int p_screen = -1) const;
- virtual void set_window_title(const String &p_title);
- virtual Size2 get_window_size() const;
- virtual void set_window_size(const Size2 p_size);
- virtual Point2 get_window_position() const;
- virtual void set_window_position(const Point2 &p_position);
- virtual void set_window_fullscreen(bool p_enabled);
- virtual bool is_window_fullscreen() const;
- virtual void set_window_resizable(bool p_enabled);
- virtual bool is_window_resizable() const;
- virtual void set_window_minimized(bool p_enabled);
- virtual bool is_window_minimized() const;
- virtual void set_window_maximized(bool p_enabled);
- virtual bool is_window_maximized() const;
- virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
- virtual VideoMode get_video_mode(int p_screen = 0) const;
- virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
- virtual String get_executable_path() const;
- virtual OS::PowerState get_power_state();
- virtual int get_power_seconds_left();
- virtual int get_power_percent_left();
- virtual bool _check_internal_feature_support(const String &p_feature);
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_cache_path() const;
- };
- #endif
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