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- /*************************************************************************/
- /* godotsharp_editor.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GODOTSHARP_EDITOR_H
- #define GODOTSHARP_EDITOR_H
- #include "godotsharp_builds.h"
- #include "monodevelop_instance.h"
- class GodotSharpEditor : public Node {
- GDCLASS(GodotSharpEditor, Object)
- EditorNode *editor;
- MenuButton *menu_button;
- PopupMenu *menu_popup;
- AcceptDialog *error_dialog;
- AcceptDialog *about_dialog;
- CheckBox *about_dialog_checkbox;
- ToolButton *bottom_panel_btn;
- GodotSharpBuilds *godotsharp_builds;
- MonoDevelopInstance *monodevelop_instance;
- #ifdef OSX_ENABLED
- MonoDevelopInstance *visualstudio_mac_instance;
- #endif
- bool _create_project_solution();
- void _make_api_solutions_if_needed();
- void _make_api_solutions_if_needed_impl();
- void _remove_create_sln_menu_option();
- void _show_about_dialog();
- void _toggle_about_dialog_on_start(bool p_enabled);
- void _menu_option_pressed(int p_id);
- static GodotSharpEditor *singleton;
- protected:
- void _notification(int p_notification);
- static void _bind_methods();
- public:
- enum MenuOptions {
- MENU_CREATE_SLN,
- MENU_ABOUT_CSHARP,
- };
- enum ExternalEditor {
- EDITOR_NONE,
- #ifdef WINDOWS_ENABLED
- //EDITOR_VISUALSTUDIO, // TODO
- EDITOR_MONODEVELOP,
- EDITOR_VSCODE
- #elif OSX_ENABLED
- EDITOR_VISUALSTUDIO_MAC,
- EDITOR_MONODEVELOP,
- EDITOR_VSCODE
- #elif UNIX_ENABLED
- EDITOR_MONODEVELOP,
- EDITOR_VSCODE
- #endif
- };
- _FORCE_INLINE_ static GodotSharpEditor *get_singleton() { return singleton; }
- static void register_internal_calls();
- void show_error_dialog(const String &p_message, const String &p_title = "Error");
- Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col);
- bool overrides_external_editor();
- GodotSharpEditor(EditorNode *p_editor);
- ~GodotSharpEditor();
- };
- class MonoReloadNode : public Node {
- GDCLASS(MonoReloadNode, Node)
- Timer *reload_timer;
- void _reload_timer_timeout();
- static MonoReloadNode *singleton;
- protected:
- static void _bind_methods();
- void _notification(int p_what);
- public:
- _FORCE_INLINE_ static MonoReloadNode *get_singleton() { return singleton; }
- void restart_reload_timer();
- MonoReloadNode();
- ~MonoReloadNode();
- };
- #endif // GODOTSHARP_EDITOR_H
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