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- /*************************************************************************/
- /* csharp_project.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "csharp_project.h"
- #include "core/io/json.h"
- #include "core/os/dir_access.h"
- #include "core/os/file_access.h"
- #include "core/os/os.h"
- #include "core/project_settings.h"
- #include "../csharp_script.h"
- #include "../mono_gd/gd_mono_class.h"
- #include "../mono_gd/gd_mono_marshal.h"
- #include "../utils/string_utils.h"
- #include "script_class_parser.h"
- namespace CSharpProject {
- String generate_core_api_project(const String &p_dir, const Vector<String> &p_files) {
- _GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
- GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectGenerator");
- Variant dir = p_dir;
- Variant compile_items = p_files;
- const Variant *args[2] = { &dir, &compile_items };
- MonoException *exc = NULL;
- MonoObject *ret = klass->get_method("GenCoreApiProject", 2)->invoke(NULL, args, &exc);
- if (exc) {
- GDMonoUtils::debug_print_unhandled_exception(exc);
- ERR_FAIL_V(String());
- }
- return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : String();
- }
- String generate_editor_api_project(const String &p_dir, const String &p_core_proj_path, const Vector<String> &p_files) {
- _GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
- GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectGenerator");
- Variant dir = p_dir;
- Variant core_proj_path = p_core_proj_path;
- Variant compile_items = p_files;
- const Variant *args[3] = { &dir, &core_proj_path, &compile_items };
- MonoException *exc = NULL;
- MonoObject *ret = klass->get_method("GenEditorApiProject", 3)->invoke(NULL, args, &exc);
- if (exc) {
- GDMonoUtils::debug_print_unhandled_exception(exc);
- ERR_FAIL_V(String());
- }
- return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : String();
- }
- String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files) {
- _GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
- GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectGenerator");
- Variant dir = p_dir;
- Variant name = p_name;
- Variant compile_items = p_files;
- const Variant *args[3] = { &dir, &name, &compile_items };
- MonoException *exc = NULL;
- MonoObject *ret = klass->get_method("GenGameProject", 3)->invoke(NULL, args, &exc);
- if (exc) {
- GDMonoUtils::debug_print_unhandled_exception(exc);
- ERR_FAIL_V(String());
- }
- return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : String();
- }
- void add_item(const String &p_project_path, const String &p_item_type, const String &p_include) {
- if (!GLOBAL_DEF("mono/project/auto_update_project", true))
- return;
- _GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
- GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
- Variant project_path = p_project_path;
- Variant item_type = p_item_type;
- Variant include = p_include;
- const Variant *args[3] = { &project_path, &item_type, &include };
- MonoException *exc = NULL;
- klass->get_method("AddItemToProjectChecked", 3)->invoke(NULL, args, &exc);
- if (exc) {
- GDMonoUtils::debug_print_unhandled_exception(exc);
- ERR_FAIL();
- }
- }
- Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path) {
- _GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
- if (FileAccess::exists(p_output_path)) {
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- Error rm_err = da->remove(p_output_path);
- ERR_EXPLAIN("Failed to remove old scripts metadata file");
- ERR_FAIL_COND_V(rm_err != OK, rm_err);
- }
- GDMonoClass *project_utils = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
- void *args[2] = {
- GDMonoMarshal::mono_string_from_godot(p_project_path),
- GDMonoMarshal::mono_string_from_godot("Compile")
- };
- MonoException *exc = NULL;
- MonoArray *ret = (MonoArray *)project_utils->get_method("GetIncludeFiles", 2)->invoke_raw(NULL, args, &exc);
- if (exc) {
- GDMonoUtils::debug_print_unhandled_exception(exc);
- ERR_FAIL_V(FAILED);
- }
- PoolStringArray project_files = GDMonoMarshal::mono_array_to_PoolStringArray(ret);
- PoolStringArray::Read r = project_files.read();
- Dictionary old_dict = CSharpLanguage::get_singleton()->get_scripts_metadata();
- Dictionary new_dict;
- for (int i = 0; i < project_files.size(); i++) {
- const String &project_file = ("res://" + r[i]).simplify_path();
- uint64_t modified_time = FileAccess::get_modified_time(project_file);
- const Variant *old_file_var = old_dict.getptr(project_file);
- if (old_file_var) {
- Dictionary old_file_dict = old_file_var->operator Dictionary();
- if (old_file_dict["modified_time"].operator uint64_t() == modified_time) {
- // No changes so no need to parse again
- new_dict[project_file] = old_file_dict;
- continue;
- }
- }
- ScriptClassParser scp;
- Error err = scp.parse_file(project_file);
- if (err != OK) {
- ERR_PRINTS("Parse error: " + scp.get_error());
- ERR_EXPLAIN("Failed to determine namespace and class for script: " + project_file);
- ERR_FAIL_V(err);
- }
- Vector<ScriptClassParser::ClassDecl> classes = scp.get_classes();
- bool found = false;
- Dictionary class_dict;
- String search_name = project_file.get_file().get_basename();
- for (int j = 0; j < classes.size(); j++) {
- const ScriptClassParser::ClassDecl &class_decl = classes[j];
- if (class_decl.base.size() == 0)
- continue; // Does not inherit nor implement anything, so it can't be a script class
- String class_cmp;
- if (class_decl.nested) {
- class_cmp = class_decl.name.get_slice(".", class_decl.name.get_slice_count(".") - 1);
- } else {
- class_cmp = class_decl.name;
- }
- if (class_cmp != search_name)
- continue;
- class_dict["namespace"] = class_decl.namespace_;
- class_dict["class_name"] = class_decl.name;
- class_dict["nested"] = class_decl.nested;
- found = true;
- break;
- }
- if (found) {
- Dictionary file_dict;
- file_dict["modified_time"] = modified_time;
- file_dict["class"] = class_dict;
- new_dict[project_file] = file_dict;
- }
- }
- if (new_dict.size()) {
- String json = JSON::print(new_dict, "", false);
- Error ferr;
- FileAccess *f = FileAccess::open(p_output_path, FileAccess::WRITE, &ferr);
- ERR_EXPLAIN("Cannot open file for writing: " + p_output_path);
- ERR_FAIL_COND_V(ferr != OK, ferr);
- f->store_string(json);
- f->flush();
- f->close();
- memdelete(f);
- }
- return OK;
- }
- } // namespace CSharpProject
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