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- #include "btRayShape.h"
- #include "core/math/math_funcs.h"
- #include <LinearMath/btAabbUtil2.h>
- btRayShape::btRayShape(btScalar length) :
- btConvexInternalShape(),
- m_shapeAxis(0, 0, 1) {
- m_shapeType = CUSTOM_CONVEX_SHAPE_TYPE;
- setLength(length);
- }
- btRayShape::~btRayShape() {
- }
- void btRayShape::setLength(btScalar p_length) {
- m_length = p_length;
- reload_cache();
- }
- void btRayShape::setSlipsOnSlope(bool p_slipsOnSlope) {
- slipsOnSlope = p_slipsOnSlope;
- }
- btVector3 btRayShape::localGetSupportingVertex(const btVector3 &vec) const {
- return localGetSupportingVertexWithoutMargin(vec) + (m_shapeAxis * m_collisionMargin);
- }
- btVector3 btRayShape::localGetSupportingVertexWithoutMargin(const btVector3 &vec) const {
- if (vec.z() > 0)
- return m_shapeAxis * m_cacheScaledLength;
- else
- return btVector3(0, 0, 0);
- }
- void btRayShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const {
- for (int i = 0; i < numVectors; ++i) {
- supportVerticesOut[i] = localGetSupportingVertexWithoutMargin(vectors[i]);
- }
- }
- void btRayShape::getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const {
- #define MARGIN_BROADPHASE 0.1
- btVector3 localAabbMin(0, 0, 0);
- btVector3 localAabbMax(m_shapeAxis * m_length);
- btTransformAabb(localAabbMin, localAabbMax, MARGIN_BROADPHASE, t, aabbMin, aabbMax);
- }
- void btRayShape::calculateLocalInertia(btScalar mass, btVector3 &inertia) const {
- inertia.setZero();
- }
- int btRayShape::getNumPreferredPenetrationDirections() const {
- return 0;
- }
- void btRayShape::getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const {
- penetrationVector.setZero();
- }
- void btRayShape::reload_cache() {
- m_cacheScaledLength = m_length * m_localScaling[2] + m_collisionMargin;
- m_cacheSupportPoint.setIdentity();
- m_cacheSupportPoint.setOrigin(m_shapeAxis * m_cacheScaledLength);
- }
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