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- #ifndef CREATE_DIALOG_H
- #define CREATE_DIALOG_H
- #include "editor_help.h"
- #include "scene/gui/button.h"
- #include "scene/gui/dialogs.h"
- #include "scene/gui/item_list.h"
- #include "scene/gui/label.h"
- #include "scene/gui/line_edit.h"
- #include "scene/gui/tree.h"
- class CreateDialog : public ConfirmationDialog {
- GDCLASS(CreateDialog, ConfirmationDialog)
- Vector<String> favorite_list;
- Tree *favorites;
- Tree *recent;
- Button *favorite;
- LineEdit *search_box;
- Tree *search_options;
- bool is_replace_mode;
- String base_type;
- String preferred_search_result_type;
- EditorHelpBit *help_bit;
- List<StringName> type_list;
- Set<StringName> type_blacklist;
- void _item_selected();
- void _update_search();
- void _update_favorite_list();
- void _save_favorite_list();
- void _favorite_toggled();
- void _history_selected();
- void _favorite_selected();
- void _history_activated();
- void _favorite_activated();
- void _sbox_input(const Ref<InputEvent> &p_ie);
- void _confirmed();
- void _text_changed(const String &p_newtext);
- Ref<Texture> _get_editor_icon(const String &p_type) const;
- void add_type(const String &p_type, HashMap<String, TreeItem *> &p_types, TreeItem *p_root, TreeItem **to_select);
- Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
- bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
- void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- void _save_and_update_favorite_list();
- public:
- Object *instance_selected();
- String get_selected_type();
- void set_base_type(const String &p_base);
- String get_base_type() const;
- void set_preferred_search_result_type(const String &p_preferred_type);
- String get_preferred_search_result_type();
- void popup_create(bool p_dont_clear, bool p_replace_mode = false);
- CreateDialog();
- };
- #endif
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