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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="ResourcePreloader" inherits="Node" category="Core" version="3.1">
- <brief_description>
- Resource Preloader Node.
- </brief_description>
- <description>
- Resource Preloader Node. This node is used to preload sub-resources inside a scene, so when the scene is loaded all the resources are ready to use and be retrieved from here.
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- <method name="add_resource">
- <return type="void">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <argument index="1" name="resource" type="Resource">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_resource" qualifiers="const">
- <return type="Resource">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <description>
- Return the resource given a text-id.
- </description>
- </method>
- <method name="get_resource_list" qualifiers="const">
- <return type="PoolStringArray">
- </return>
- <description>
- Return the list of resources inside the preloader.
- </description>
- </method>
- <method name="has_resource" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <description>
- Return true if the preloader has a given resource.
- </description>
- </method>
- <method name="remove_resource">
- <return type="void">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <description>
- Remove a resource from the preloader by text id.
- </description>
- </method>
- <method name="rename_resource">
- <return type="void">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <argument index="1" name="newname" type="String">
- </argument>
- <description>
- Rename a resource inside the preloader, from a text-id to a new text-id.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
- </class>
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