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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="PrismMesh" inherits="PrimitiveMesh" category="Core" version="3.1">
- <brief_description>
- Class representing a prism-shaped [PrimitiveMesh].
- </brief_description>
- <description>
- Class representing a prism-shaped [PrimitiveMesh].
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- </methods>
- <members>
- <member name="left_to_right" type="float" setter="set_left_to_right" getter="get_left_to_right">
- Displacement of the upper edge along the x-axis. 0.0 positions edge straight above the bottome left edge. Defaults to 0.5 (positioned on the midpoint).
- </member>
- <member name="size" type="Vector3" setter="set_size" getter="get_size">
- Size of the prism. Defaults to (2.0, 2.0, 2.0).
- </member>
- <member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth">
- Number of added edge loops along the z-axis. Defaults to 0.
- </member>
- <member name="subdivide_height" type="int" setter="set_subdivide_height" getter="get_subdivide_height">
- Number of added edge loops along the y-axis. Defaults to 0.
- </member>
- <member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width">
- Number of added edge loops along the x-axis. Defaults to 0.
- </member>
- </members>
- <constants>
- </constants>
- </class>
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