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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="OccluderPolygon2D" inherits="Resource" category="Core" version="3.1">
- <brief_description>
- Defines a 2D polygon for LightOccluder2D.
- </brief_description>
- <description>
- Editor facility that helps you draw a 2D polygon used as resource for [LightOccluder2D].
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- </methods>
- <members>
- <member name="closed" type="bool" setter="set_closed" getter="is_closed">
- If [code]true[/code], closes the polygon. A closed OccluderPolygon2D occludes the light coming from any direction. An opened OccluderPolygon2D occludes the light only at its outline's direction. Default value [code]true[/code].
- </member>
- <member name="cull_mode" type="int" setter="set_cull_mode" getter="get_cull_mode" enum="OccluderPolygon2D.CullMode">
- Set the direction of the occlusion culling when not [code]CULL_DISABLED[/code]. Default value [code]DISABLED[/code].
- </member>
- <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon">
- A [Vector2] array with the index for polygon's vertices positions.
- </member>
- </members>
- <constants>
- <constant name="CULL_DISABLED" value="0" enum="CullMode">
- Culling mode for the occlusion. Disabled means no culling. See [member cull_mode].
- </constant>
- <constant name="CULL_CLOCKWISE" value="1" enum="CullMode">
- Culling mode for the occlusion. Sets the culling to be in clockwise direction. See [member cull_mode].
- </constant>
- <constant name="CULL_COUNTER_CLOCKWISE" value="2" enum="CullMode">
- Culling mode for the occlusion. Sets the culling to be in counter clockwise direction. See [member cull_mode].
- </constant>
- </constants>
- </class>
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