KinematicCollision.xml 2.3 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="KinematicCollision" inherits="Reference" category="Core" version="3.1">
  3. <brief_description>
  4. Collision data for KinematicBody collisions.
  5. </brief_description>
  6. <description>
  7. Contains collision data for KinematicBody collisions. When a [KinematicBody] is moved using [method KinematicBody.move_and_collide], it stops if it detects a collision with another body. If a collision is detected, a KinematicCollision object is returned.
  8. This object contains information about the collision, including the colliding object, the remaining motion, and the collision position. This information can be used to calculate a collision response.
  9. </description>
  10. <tutorials>
  11. </tutorials>
  12. <demos>
  13. </demos>
  14. <methods>
  15. </methods>
  16. <members>
  17. <member name="collider" type="Object" setter="" getter="get_collider">
  18. The colliding body.
  19. </member>
  20. <member name="collider_id" type="int" setter="" getter="get_collider_id">
  21. The colliding body's unique [RID].
  22. </member>
  23. <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata">
  24. The colliding body's metadata. See [Object].
  25. </member>
  26. <member name="collider_shape" type="Object" setter="" getter="get_collider_shape">
  27. The colliding body's shape.
  28. </member>
  29. <member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index">
  30. The colliding shape's index. See [CollisionObject].
  31. </member>
  32. <member name="collider_velocity" type="Vector3" setter="" getter="get_collider_velocity">
  33. The colliding object's velocity.
  34. </member>
  35. <member name="local_shape" type="Object" setter="" getter="get_local_shape">
  36. The moving object's colliding shape.
  37. </member>
  38. <member name="normal" type="Vector3" setter="" getter="get_normal">
  39. The colliding body's shape's normal at the point of collision.
  40. </member>
  41. <member name="position" type="Vector3" setter="" getter="get_position">
  42. The point of collision.
  43. </member>
  44. <member name="remainder" type="Vector3" setter="" getter="get_remainder">
  45. The moving object's remaining movement vector.
  46. </member>
  47. <member name="travel" type="Vector3" setter="" getter="get_travel">
  48. The distance the moving object traveled before collision.
  49. </member>
  50. </members>
  51. <constants>
  52. </constants>
  53. </class>