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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="Joint" inherits="Spatial" category="Core" version="3.1">
- <brief_description>
- Base class for all 3D joints
- </brief_description>
- <description>
- All 3D joints link two nodes, has a priority, and can decide if the two bodies of the nodes should be able to collide with each other
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- </methods>
- <members>
- <member name="collision/exclude_nodes" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision">
- If [code]true[/code], the two bodies of the nodes are not able to collide with each other.
- </member>
- <member name="nodes/node_a" type="NodePath" setter="set_node_a" getter="get_node_a">
- The [Node], the first side of the Joint attaches to.
- </member>
- <member name="nodes/node_b" type="NodePath" setter="set_node_b" getter="get_node_b">
- The [Node], the second side of the Joint attaches to.
- </member>
- <member name="solver/priority" type="int" setter="set_solver_priority" getter="get_solver_priority">
- The order in which the solver is executed compared to the other [Joints], the lower, the earlier.
- </member>
- </members>
- <constants>
- </constants>
- </class>
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