InputEventScreenTouch.xml 1.1 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="InputEventScreenTouch" inherits="InputEvent" category="Core" version="3.1">
  3. <brief_description>
  4. Input event type for screen touch events.
  5. (only available on mobile devices)
  6. </brief_description>
  7. <description>
  8. Stores multi-touch press/release information. Supports touch press, touch release and [member index] for multi-touch count and order.
  9. </description>
  10. <tutorials>
  11. <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
  12. </tutorials>
  13. <demos>
  14. </demos>
  15. <methods>
  16. </methods>
  17. <members>
  18. <member name="index" type="int" setter="set_index" getter="get_index">
  19. Touch index in the case of a multi-touch event. One index = one finger.
  20. </member>
  21. <member name="position" type="Vector2" setter="set_position" getter="get_position">
  22. Touch position.
  23. </member>
  24. <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed">
  25. If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released.
  26. </member>
  27. </members>
  28. <constants>
  29. </constants>
  30. </class>