InputEventScreenDrag.xml 1.0 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="InputEventScreenDrag" inherits="InputEvent" category="Core" version="3.1">
  3. <brief_description>
  4. Input event type for screen drag events.
  5. (only available on mobile devices)
  6. </brief_description>
  7. <description>
  8. Contains screen drag information. See [method Node._input].
  9. </description>
  10. <tutorials>
  11. <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
  12. </tutorials>
  13. <demos>
  14. </demos>
  15. <methods>
  16. </methods>
  17. <members>
  18. <member name="index" type="int" setter="set_index" getter="get_index">
  19. Drag event index in the case of a multi-drag event.
  20. </member>
  21. <member name="position" type="Vector2" setter="set_position" getter="get_position">
  22. Drag position.
  23. </member>
  24. <member name="relative" type="Vector2" setter="set_relative" getter="get_relative">
  25. Drag position relative to its start position.
  26. </member>
  27. <member name="speed" type="Vector2" setter="set_speed" getter="get_speed">
  28. Drag speed.
  29. </member>
  30. </members>
  31. <constants>
  32. </constants>
  33. </class>