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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="EditorResourcePreviewGenerator" inherits="Reference" category="Core" version="3.1">
- <brief_description>
- Custom generator of previews.
- </brief_description>
- <description>
- Custom code to generate previews. Please check "file_dialog/thumbnail_size" in EditorSettings to find out the right size to do previews at.
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- <method name="generate" qualifiers="virtual">
- <return type="Texture">
- </return>
- <argument index="0" name="from" type="Resource">
- </argument>
- <argument index="1" name="size" type="Vector2">
- </argument>
- <description>
- Generate a preview from a given resource with the specified size. This must always be implemented.
- Returning an empty texture is an OK way to fail and let another generator take care.
- Care must be taken because this function is always called from a thread (not the main thread).
- </description>
- </method>
- <method name="generate_from_path" qualifiers="virtual">
- <return type="Texture">
- </return>
- <argument index="0" name="path" type="String">
- </argument>
- <argument index="1" name="size" type="Vector2">
- </argument>
- <description>
- Generate a preview directly from a path with the specified size. Implementing this is optional, as default code will load and call [method generate].
- Returning an empty texture is an OK way to fail and let another generator take care.
- Care must be taken because this function is always called from a thread (not the main thread).
- </description>
- </method>
- <method name="handles" qualifiers="virtual">
- <return type="bool">
- </return>
- <argument index="0" name="type" type="String">
- </argument>
- <description>
- Return if your generator supports this resource type.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
- </class>
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