| 1234567891011121314151617181920212223 | #!/usr/bin/env pythonImport('env')files = [    'thread_uwp.cpp',    '#platform/windows/key_mapping_win.cpp',    '#platform/windows/windows_terminal_logger.cpp',    'joypad_uwp.cpp',    'power_uwp.cpp',    'gl_context_egl.cpp',    'app.cpp',    'os_uwp.cpp',]if "build_angle" in env and env["build_angle"]:    cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None))prog = env.add_program('#bin/godot', files)if "build_angle" in env and env["build_angle"]:    env.Depends(prog, [cmd])
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