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- /*************************************************************************/
- /* os_javascript.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef OS_JAVASCRIPT_H
- #define OS_JAVASCRIPT_H
- #include "audio_driver_javascript.h"
- #include "drivers/unix/os_unix.h"
- #include "main/input_default.h"
- #include "os/input.h"
- #include "os/main_loop.h"
- #include "power_javascript.h"
- #include "servers/audio_server.h"
- #include "servers/visual/rasterizer.h"
- #include <emscripten/html5.h>
- typedef String (*GetUserDataDirFunc)();
- class OS_JavaScript : public OS_Unix {
- bool idbfs_available;
- int64_t time_to_save_sync;
- int64_t last_sync_time;
- VisualServer *visual_server;
- AudioDriverJavaScript audio_driver_javascript;
- InputDefault *input;
- Vector2 windowed_size;
- bool window_maximized;
- bool soft_fs_enabled;
- bool canvas_size_adjustment_requested;
- VideoMode video_mode;
- CursorShape cursor_shape;
- MainLoop *main_loop;
- GetUserDataDirFunc get_user_data_dir_func;
- PowerJavascript *power_manager;
- static void _close_notification_funcs(const String &p_file, int p_flags);
- void process_joypads();
- void set_css_cursor(const char *);
- const char *get_css_cursor() const;
- public:
- // functions used by main to initialize/deintialize the OS
- virtual int get_video_driver_count() const;
- virtual const char *get_video_driver_name(int p_driver) const;
- virtual int get_audio_driver_count() const;
- virtual const char *get_audio_driver_name(int p_driver) const;
- virtual void initialize_core();
- virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
- virtual void set_main_loop(MainLoop *p_main_loop);
- virtual void delete_main_loop();
- virtual void finalize();
- typedef int64_t ProcessID;
- //static OS* get_singleton();
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
- virtual void set_mouse_mode(MouseMode p_mode);
- virtual MouseMode get_mouse_mode() const;
- virtual Point2 get_mouse_position() const;
- virtual int get_mouse_button_state() const;
- virtual void set_window_title(const String &p_title);
- //virtual void set_clipboard(const String& p_text);
- //virtual String get_clipboard() const;
- virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
- virtual VideoMode get_video_mode(int p_screen = 0) const;
- virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
- virtual Size2 get_screen_size(int p_screen = -1) const;
- virtual void set_window_size(const Size2);
- virtual Size2 get_window_size() const;
- virtual void set_window_maximized(bool p_enabled);
- virtual bool is_window_maximized() const { return window_maximized; }
- virtual void set_window_fullscreen(bool p_enable);
- virtual bool is_window_fullscreen() const;
- void request_canvas_size_adjustment();
- virtual String get_name();
- virtual MainLoop *get_main_loop() const;
- virtual bool can_draw() const;
- virtual bool is_userfs_persistent() const;
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
- void main_loop_begin();
- bool main_loop_iterate();
- void main_loop_request_quit();
- void main_loop_end();
- void main_loop_focusout();
- void main_loop_focusin();
- virtual bool has_touchscreen_ui_hint() const;
- virtual Error shell_open(String p_uri);
- virtual String get_user_data_dir() const;
- String get_executable_path() const;
- virtual String get_resource_dir() const;
- void process_accelerometer(const Vector3 &p_accelerometer);
- void push_input(const Ref<InputEvent> &p_ev);
- virtual bool is_joy_known(int p_device);
- virtual String get_joy_guid(int p_device) const;
- bool joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event);
- virtual OS::PowerState get_power_state();
- virtual int get_power_seconds_left();
- virtual int get_power_percent_left();
- virtual bool _check_internal_feature_support(const String &p_feature);
- void set_idbfs_available(bool p_idbfs_available);
- OS_JavaScript(const char *p_execpath, GetUserDataDirFunc p_get_user_data_dir_func);
- ~OS_JavaScript();
- };
- #endif
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