test_image.cpp 2.7 KB

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  1. /*************************************************************************/
  2. /* test_image.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "test_image.h"
  31. #include "io/image_loader.h"
  32. #include "math_funcs.h"
  33. #include "os/main_loop.h"
  34. #include "print_string.h"
  35. namespace TestImage {
  36. class TestMainLoop : public MainLoop {
  37. bool quit;
  38. public:
  39. virtual void input_event(const Ref<InputEvent> &p_event) {
  40. }
  41. virtual void init() {
  42. quit = false;
  43. }
  44. virtual bool iteration(float p_time) {
  45. return quit;
  46. }
  47. virtual bool idle(float p_time) {
  48. return quit;
  49. }
  50. virtual void finish() {
  51. }
  52. };
  53. MainLoop *test() {
  54. return memnew(TestMainLoop);
  55. }
  56. } // namespace TestImage