123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395 |
- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="MeshDataTool" inherits="Reference" category="Core" version="3.1">
- <brief_description>
- Helper tool to access and edit [Mesh] data.
- </brief_description>
- <description>
- The MeshDataTool provides access to individual vertices in a [Mesh]. It allows users to read and edit vertex data of meshes. It also creates an array of faces and edges.
- To use the MeshDataTool, load a mesh with [method create_from_surface]. When you are finished editing the data commit the data to a mesh with [method commit_to_surface].
- Below is an example of how the MeshDataTool may be used.
- [codeblock]
- var mdt = MeshDataTool.new()
- mdt.create_from_surface(mesh, 0)
- for i in range(mdt.get_vertex_count()):
- var vertex = mdt.get_vertex(i)
- ...
- mdt.set_vertex(i, vertex)
- mesh.surface_remove(0)
- mdt.commit_to_surface(mesh)
- [/codeblock]
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- <method name="clear">
- <return type="void">
- </return>
- <description>
- Clears all data currently in MeshDataTool.
- </description>
- </method>
- <method name="commit_to_surface">
- <return type="int" enum="Error">
- </return>
- <argument index="0" name="mesh" type="ArrayMesh">
- </argument>
- <description>
- Adds a new surface to specified [Mesh] with edited data.
- </description>
- </method>
- <method name="create_from_surface">
- <return type="int" enum="Error">
- </return>
- <argument index="0" name="mesh" type="ArrayMesh">
- </argument>
- <argument index="1" name="surface" type="int">
- </argument>
- <description>
- Uses specified surface of given [Mesh] to populate data for MeshDataTool.
- Requires [Mesh] with primitive type [code]PRIMITIVE_TRIANGLES[/code].
- </description>
- </method>
- <method name="get_edge_count" qualifiers="const">
- <return type="int">
- </return>
- <description>
- Returns the number of edges in this [Mesh].
- </description>
- </method>
- <method name="get_edge_faces" qualifiers="const">
- <return type="PoolIntArray">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns array of faces that touch given edge.
- </description>
- </method>
- <method name="get_edge_meta" qualifiers="const">
- <return type="Variant">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns meta information assigned to given edge.
- </description>
- </method>
- <method name="get_edge_vertex" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="vertex" type="int">
- </argument>
- <description>
- Returns index of specified vertex connected to given edge.
- Vertex argument can only be 0 or 1 because edges are comprised of two vertices.
- </description>
- </method>
- <method name="get_face_count" qualifiers="const">
- <return type="int">
- </return>
- <description>
- Returns the number of faces in this [Mesh].
- </description>
- </method>
- <method name="get_face_edge" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="edge" type="int">
- </argument>
- <description>
- Returns specified edge associated with given face.
- Edge argument must 2 or less because a face only has three edges.
- </description>
- </method>
- <method name="get_face_meta" qualifiers="const">
- <return type="Variant">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns meta data associated with given face.
- </description>
- </method>
- <method name="get_face_normal" qualifiers="const">
- <return type="Vector3">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Calculates and returns face normal of given face.
- </description>
- </method>
- <method name="get_face_vertex" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="vertex" type="int">
- </argument>
- <description>
- Returns specified vertex of given face.
- Vertex argument must be 2 or less because faces contain three vertices.
- </description>
- </method>
- <method name="get_format" qualifiers="const">
- <return type="int">
- </return>
- <description>
- Returns format of [Mesh]. Format is an integer made up of [Mesh] format flags combined together. For example, a mesh containing both vertices and normals would return a format of [code]3[/code] because [code]ARRAY_FORMAT_VERTEX[/code] is [code]1[/code] and [code]ARRAY_FORMAT_NORMAL[/code] is [code]2[/code].
- For list of format flags see [ArrayMesh].
- </description>
- </method>
- <method name="get_material" qualifiers="const">
- <return type="Material">
- </return>
- <description>
- Returns material assigned to the [Mesh].
- </description>
- </method>
- <method name="get_vertex" qualifiers="const">
- <return type="Vector3">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns the vertex at given index.
- </description>
- </method>
- <method name="get_vertex_bones" qualifiers="const">
- <return type="PoolIntArray">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns the bones of the given vertex.
- </description>
- </method>
- <method name="get_vertex_color" qualifiers="const">
- <return type="Color">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns the color of the given vertex.
- </description>
- </method>
- <method name="get_vertex_count" qualifiers="const">
- <return type="int">
- </return>
- <description>
- Returns the total number of vertices in [Mesh].
- </description>
- </method>
- <method name="get_vertex_edges" qualifiers="const">
- <return type="PoolIntArray">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns array of edges that share given vertex.
- </description>
- </method>
- <method name="get_vertex_faces" qualifiers="const">
- <return type="PoolIntArray">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns array of faces that share given vertex.
- </description>
- </method>
- <method name="get_vertex_meta" qualifiers="const">
- <return type="Variant">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns meta data associated with given vertex.
- </description>
- </method>
- <method name="get_vertex_normal" qualifiers="const">
- <return type="Vector3">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns normal of given vertex.
- </description>
- </method>
- <method name="get_vertex_tangent" qualifiers="const">
- <return type="Plane">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns tangent of given vertex.
- </description>
- </method>
- <method name="get_vertex_uv" qualifiers="const">
- <return type="Vector2">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns UV of given vertex.
- </description>
- </method>
- <method name="get_vertex_uv2" qualifiers="const">
- <return type="Vector2">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns UV2 of given vertex.
- </description>
- </method>
- <method name="get_vertex_weights" qualifiers="const">
- <return type="PoolRealArray">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- Returns bone weights of given vertex.
- </description>
- </method>
- <method name="set_edge_meta">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="meta" type="Variant">
- </argument>
- <description>
- Sets the meta data of given edge.
- </description>
- </method>
- <method name="set_face_meta">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="meta" type="Variant">
- </argument>
- <description>
- Sets the meta data of given face.
- </description>
- </method>
- <method name="set_material">
- <return type="void">
- </return>
- <argument index="0" name="material" type="Material">
- </argument>
- <description>
- Sets the material to be used by newly constructed [Mesh].
- </description>
- </method>
- <method name="set_vertex">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="vertex" type="Vector3">
- </argument>
- <description>
- Sets the position of given vertex.
- </description>
- </method>
- <method name="set_vertex_bones">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="bones" type="PoolIntArray">
- </argument>
- <description>
- Sets the bones of given vertex.
- </description>
- </method>
- <method name="set_vertex_color">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="color" type="Color">
- </argument>
- <description>
- Sets the color of given vertex.
- </description>
- </method>
- <method name="set_vertex_meta">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="meta" type="Variant">
- </argument>
- <description>
- Sets the meta data associated with given vertex.
- </description>
- </method>
- <method name="set_vertex_normal">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="normal" type="Vector3">
- </argument>
- <description>
- Sets the normal of given vertex.
- </description>
- </method>
- <method name="set_vertex_tangent">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="tangent" type="Plane">
- </argument>
- <description>
- Sets the tangent of given vertex.
- </description>
- </method>
- <method name="set_vertex_uv">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="uv" type="Vector2">
- </argument>
- <description>
- Sets the UV of given vertex.
- </description>
- </method>
- <method name="set_vertex_uv2">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="uv2" type="Vector2">
- </argument>
- <description>
- Sets the UV2 of given vertex.
- </description>
- </method>
- <method name="set_vertex_weights">
- <return type="void">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
- <argument index="1" name="weights" type="PoolRealArray">
- </argument>
- <description>
- Sets the bone weights of given vertex.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
- </class>
|