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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="CollisionObject" inherits="Spatial" category="Core" version="3.1">
- <brief_description>
- Base node for collision objects.
- </brief_description>
- <description>
- CollisionObject is the base class for physics objects. It can hold any number of collision [Shape]s. Each shape must be assigned to a [i]shape owner[/i]. The CollisionObject can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the [code]shape_owner_*[/code] methods.
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- <method name="_input_event" qualifiers="virtual">
- <return type="void">
- </return>
- <argument index="0" name="camera" type="Object">
- </argument>
- <argument index="1" name="event" type="InputEvent">
- </argument>
- <argument index="2" name="click_position" type="Vector3">
- </argument>
- <argument index="3" name="click_normal" type="Vector3">
- </argument>
- <argument index="4" name="shape_idx" type="int">
- </argument>
- <description>
- Accepts unhandled [InputEvent]s. [code]click_position[/code] is the clicked location in world space and [code]click_normal[/code] is the normal vector extending from the clicked surface of the [Shape] at [code]shape_idx[/code]. Connect to the [code]input_event[/code] signal to easily pick up these events.
- </description>
- </method>
- <method name="create_shape_owner">
- <return type="int">
- </return>
- <argument index="0" name="owner" type="Object">
- </argument>
- <description>
- Creates a new shape owner for the given object. Returns [code]owner_id[/code] of the new owner for future reference.
- </description>
- </method>
- <method name="get_rid" qualifiers="const">
- <return type="RID">
- </return>
- <description>
- Returns the object's [RID].
- </description>
- </method>
- <method name="get_shape_owners">
- <return type="Array">
- </return>
- <description>
- Returns an [Array] of [code]owner_id[/code] identifiers. You can use these ids in other methods that take [code]owner_id[/code] as an argument.
- </description>
- </method>
- <method name="is_shape_owner_disabled" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <description>
- If [code]true[/code], the shape owner and its shapes are disabled.
- </description>
- </method>
- <method name="remove_shape_owner">
- <return type="void">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <description>
- Removes the given shape owner.
- </description>
- </method>
- <method name="shape_find_owner" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="shape_index" type="int">
- </argument>
- <description>
- Returns the [code]owner_id[/code] of the given shape.
- </description>
- </method>
- <method name="shape_owner_add_shape">
- <return type="void">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <argument index="1" name="shape" type="Shape">
- </argument>
- <description>
- Adds a [Shape] to the shape owner.
- </description>
- </method>
- <method name="shape_owner_clear_shapes">
- <return type="void">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <description>
- Removes all shapes from the shape owner.
- </description>
- </method>
- <method name="shape_owner_get_owner" qualifiers="const">
- <return type="Object">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <description>
- Returns the parent object of the given shape owner.
- </description>
- </method>
- <method name="shape_owner_get_shape" qualifiers="const">
- <return type="Shape">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <argument index="1" name="shape_id" type="int">
- </argument>
- <description>
- Returns the [Shape] with the given id from the given shape owner.
- </description>
- </method>
- <method name="shape_owner_get_shape_count" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <description>
- Returns the number of shapes the given shape owner contains.
- </description>
- </method>
- <method name="shape_owner_get_shape_index" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <argument index="1" name="shape_id" type="int">
- </argument>
- <description>
- Returns the child index of the [Shape] with the given id from the given shape owner.
- </description>
- </method>
- <method name="shape_owner_get_transform" qualifiers="const">
- <return type="Transform">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <description>
- Returns the shape owner's [Transform].
- </description>
- </method>
- <method name="shape_owner_remove_shape">
- <return type="void">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <argument index="1" name="shape_id" type="int">
- </argument>
- <description>
- Removes a shape from the given shape owner.
- </description>
- </method>
- <method name="shape_owner_set_disabled">
- <return type="void">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <argument index="1" name="disabled" type="bool">
- </argument>
- <description>
- If [code]true[/code], disables the given shape owner.
- </description>
- </method>
- <method name="shape_owner_set_transform">
- <return type="void">
- </return>
- <argument index="0" name="owner_id" type="int">
- </argument>
- <argument index="1" name="transform" type="Transform">
- </argument>
- <description>
- Sets the [Transform] of the given shape owner.
- </description>
- </method>
- </methods>
- <members>
- <member name="input_capture_on_drag" type="bool" setter="set_capture_input_on_drag" getter="get_capture_input_on_drag">
- If [code]true[/code], the [code]CollisionObject[/code] will continue to receive input events as the mouse is dragged across its shapes. Default value: [code]false[/code].
- </member>
- <member name="input_ray_pickable" type="bool" setter="set_ray_pickable" getter="is_ray_pickable">
- If [code]true[/code], the [CollisionObject]'s shapes will respond to [RayCast]s. Default value: [code]true[/code].
- </member>
- </members>
- <signals>
- <signal name="input_event">
- <argument index="0" name="camera" type="Node">
- </argument>
- <argument index="1" name="event" type="InputEvent">
- </argument>
- <argument index="2" name="click_position" type="Vector3">
- </argument>
- <argument index="3" name="click_normal" type="Vector3">
- </argument>
- <argument index="4" name="shape_idx" type="int">
- </argument>
- <description>
- Emitted when [method _input_event] receives an event. See its description for details.
- </description>
- </signal>
- <signal name="mouse_entered">
- <description>
- Emitted when the mouse pointer enters any of this object's shapes.
- </description>
- </signal>
- <signal name="mouse_exited">
- <description>
- Emitted when the mouse pointer exits all this object's shapes.
- </description>
- </signal>
- </signals>
- <constants>
- </constants>
- </class>
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