Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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%!s(int64=6) %!d(string=hai) anos |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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%!s(int64=6) %!d(string=hai) anos |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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%!s(int64=7) %!d(string=hai) anos |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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%!s(int64=7) %!d(string=hai) anos |
Rémi Verschelde
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13c2ff9320
Style: Apply new clang-format 5.0 style to all files
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%!s(int64=7) %!d(string=hai) anos |
Juan Linietsky
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192a4d7de5
Reworked how servers preallocate RIDs, should fix #10970
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%!s(int64=7) %!d(string=hai) anos |
Indah Sylvia
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1ed5e75dd7
Removed print_line in Physics2DServerWrapMT::init()
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Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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Indah Sylvia
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5ae78fdf6a
Makes all Godot API's methods Lower Case
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%!s(int64=7) %!d(string=hai) anos |
Juan Linietsky
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bbada82f80
-Reorganized all properties of project settings (Sorry, Again).
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Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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%!s(int64=8) %!d(string=hai) anos |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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Ferenc Arn
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eae94ba1c8
Use real_t as floating point type in physics code.
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%!s(int64=8) %!d(string=hai) anos |
Rémi Verschelde
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f44ee891be
Style: Fix statements ending with ';;'
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%!s(int64=8) %!d(string=hai) anos |
Juan Linietsky
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0f7af4ea51
-Changed most project settings in the engine, so they have major and minor categories.
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%!s(int64=8) %!d(string=hai) anos |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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%!s(int64=8) %!d(string=hai) anos |
Rémi Verschelde
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a7fc04626a
Add missing license headers in our source files (#5255)
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%!s(int64=9) %!d(string=hai) anos |
Juan Linietsky
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b1b7826ea7
oops, previous commit was not working
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%!s(int64=10) %!d(string=hai) anos |
Juan Linietsky
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9df77d2765
ability to run 2D physics in a thread
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%!s(int64=10) %!d(string=hai) anos |