提交历史

作者 SHA1 备注 提交日期
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Pedro J. Estébanez 6d0f4a4ad7 Fix picking in CanvasLayer 6 年之前
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 6 年之前
  ShyRed 4d6bb43931 Remove disabled shapes from physics 7 年之前
  Konrad Nowakowski 3659df6624 Fix 2d collision body update on shape remove 7 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap 8 年之前
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 8 年之前
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position 8 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 年之前
  Juan Linietsky bc26f90581 Type renames: 8 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  Juan Linietsky af06843982 -new collision layer & mask system for 2D, for more flexible collision masking 10 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 年之前
  Juan Linietsky c6c72a3c37 input events on Area2D is now supported 10 年之前
  Juan Linietsky 371eac9bef -added custom metadata to physics shapes (2D only for now) 10 年之前
  Juan Linietsky b324ff7ea5 A bit of everything: 11 年之前
  Juan Linietsky 7ca29bfaa7 -added kinematic body 11 年之前
  Juan Linietsky d7d65fa2f2 -improved physics ccd 11 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前