Commit History

Author SHA1 Message Date
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  MrCdK 9927b70efb The TextureButton's bitmask takes into account the stretch mode selected 7 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  geequlim 4ebc30e303 Fix compile error with TextureButton 8 years ago
  geequlim ab375117ba Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode 8 years ago
  Juan Linietsky dcb95ec147 removed duplicated functions in class hierarchy that were bound more than once 8 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky 890b462ffb added rotation and scale support to gui controls 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  romulox_x c83a00c603 Changed texturebutton scale from float to Size2 10 years ago
  Juan Linietsky 0df45672e7 -ability to scale and modulate texturebutton, closes #818 10 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago